Category PS4 CFW and Hacks       Thread starter PSXHAX       Start date Jun 22, 2019 at 1:30 AM       15,980       39            
We've seen PS4 Game Texture Converters, a PS4 Game Model Data & Textures Extraction Guide, a PS4 Game Animations to Havok Files Converter and a PS4 Meshes / Textures Preview GUI with the latest PlayStation 4 game modding contribution coming from @iddaemon (aka ID-Daemon or daemon1 on XeNTaX) in the form of a PS4 Skeletal Models & Textures Tool for Marvel's Spider-Man. 🕷🕸

Download: spiderman.rar (45 KB - contains spiderman.exe and spider.ini) / spiderman.rar (45.59 KB - Updated Version) / spiderman.rar (49.19 KB - Updated Version #2)

According to @Joonie of Team Rebug on Twitter, to quote "apparently Spiderman is decrypted." 🥳

Here's what ID-Daemon had to say on the tool, to quote: Spiderman 2019 (PS4) tool.

Only skeletal models & textures supported now.

Correct INI file for the folder where you have game data files. Then run some of these commands:

1. spiderman 99807473A3981A8D - will extract that asset
2. spiderman 99807473A3981A8D c:\spider\iw - will extract asset into folder with name you specified
3. spiderman list.txt - will extract ALL assets in list
  • use asset lists provided with game files
  • you can also edit "list.txt" to give assets any names/folders/drives you want
  • tool will work based on HASHES (not names), names are given for reference
Tool updated:
  • static model support
  • fixed some models crash
  • fixed wrong hash calculation for some textures
  • material template support (more texture names)
  • fixed some broken textures
New version:
  • proper bone names
  • vertex normals
  • map support
Maps are .zone files. Not all of them contain models, so some will crash. Try "ground" and "art" files, having names like:

tile_k22_ground.zone or tile_k22_ground_overlay_act3.zone

🔥 Also making rounds via Twitter this weekend on CVE-2018-17155:

Marvel's Spider-Man PS4 Skeletal Models & Textures Tool by ID-Daemon.jpg
 

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