We've seen PS4 Game Texture Converters, a PS4 Game Model Data & Textures Extraction Guide, a PS4 Game Animations to Havok Files Converter and a PS4 Meshes / Textures Preview GUI with the latest PlayStation 4 game modding contribution coming from @iddaemon (aka ID-Daemon or daemon1 on XeNTaX) in the form of a PS4 Skeletal Models & Textures Tool for Marvel's Spider-Man. 🕷🕸
Download: spiderman.rar (49.69 KB - contains spiderman.exe and spider.ini) / model list.rar (4.49 MB - includes models.txt and allassets.txt)
Spoiler: Depreciated
According to @Joonie of Team Rebug on Twitter, to quote "apparently Spiderman is decrypted."
Here's what ID-Daemon had to say on the tool, to quote: Spiderman 2019 (PS4) tool.
Only skeletal models & textures supported now.
Correct INI file for the folder where you have game data files. Then run some of these commands:
1. spiderman 99807473A3981A8D - will extract that asset
2. spiderman 99807473A3981A8D c:\spider\iw - will extract asset into folder with name you specified
3. spiderman list.txt - will extract ALL assets in list
tile_k22_ground.zone or tile_k22_ground_overlay_act3.zone
3 new models added:
New config files in 1.19:
Also making rounds via Twitter this weekend on CVE-2018-17155:
Download: spiderman.rar (49.69 KB - contains spiderman.exe and spider.ini) / model list.rar (4.49 MB - includes models.txt and allassets.txt)
Spoiler: Depreciated
According to @Joonie of Team Rebug on Twitter, to quote "apparently Spiderman is decrypted."
Here's what ID-Daemon had to say on the tool, to quote: Spiderman 2019 (PS4) tool.
Only skeletal models & textures supported now.
Correct INI file for the folder where you have game data files. Then run some of these commands:
1. spiderman 99807473A3981A8D - will extract that asset
2. spiderman 99807473A3981A8D c:\spider\iw - will extract asset into folder with name you specified
3. spiderman list.txt - will extract ALL assets in list
- use asset lists provided with game files
- you can also edit "list.txt" to give assets any names/folders/drives you want
- tool will work based on HASHES (not names), names are given for reference
- static model support
- fixed some models crash
- fixed wrong hash calculation for some textures
- material template support (more texture names)
- fixed some broken textures
- proper bone names
- vertex normals
- map support
tile_k22_ground.zone or tile_k22_ground_overlay_act3.zone
3 new models added:
Code:
8616383405794950 characters\hero\hero_spiderman_tasm\hero_spiderman_tasm.model
959297296C3D3DD3 characters\hero\hero_spiderman_armored\hero_spiderman_armored.model
B35FA84D0B220D0E characters\hero\hero_spiderman_arachnidrider\hero_spiderman_arachnidrider.model
Code:
89009AD36E86E53D configs\masteritemloadoutlist\itemloadout_spiderman_amazingsuit.config
8A0D6F81DF8A1EBA configs\vanitytor1\vanity_spiderman_i20rthirdsuit.config
8A789B2B0E784BF0 configs\inventory\inv_reward_loadout_i20rthird_suit.config
8ADA046D01D15596 configs\inventory\inv_reward_loadout_amazing_suit.config
95BB549417426B49 configs\masteritemloadoutlist\itemloadout_spiderman_arachnidridersuit.config
9937D9D7F14C8D1B configs\vanitytor1\vanity_spiderman_arachnidridersuit.config
9B101EC5AE83F184 configs\equipment\equip_techweb_i20rthird_suit.config
A5D0E084B72BD05C configs\equipment\equip_techweb_amazing_suit.config
ACCE27069E2EF19A configs\equipment\equip_techweb_arachnidrider_suit.config
BA34E0A531D2A12C configs\inventory\inv_reward_loadout_arachnidrider_suit.config
BCD531E0690D03CA configs\masteritemloadoutlist\itemloadout_spiderman_i20rthirdsuit.config