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PS4 CFW and Hacks       Thread starter PSXHAX       Start date Mar 7, 2018 at 4:06 AM       15,814       22      
Following the initial release, his NetCheat API and the recent PS4 Debugger and PS4Notify projects that make use of the PS4API today PlayStation 4 developer @BISOON made available a PS4API Server Payload Port for 4.55 Firmware. :cool:

Download: ps4-api-server_4.55.bin (1.0 MB) / GIT

This comes proceeding both the 4.55 PS4 Holy Grail and 4.55 PS4HEN updates for exploited console owners.

From the README.md here are the usage commands and more, as follows: PS4API Server

This project allows you to control PS4 game memory for reading/writing calls. with this project you can make RTE/RTM tools

Installation

use CTurt's PS4 *** from xvortex's repository. then follow the instructions on how to add the *** path to your environment.

Usage
Code:
char sendCommand(char command, void* args);
commands:
Code:
* 'a' attach to game process ( eboot.bin ) and the process will continued.
* 'c' continue the process.
* 'd' detach the process.
* 's' suspend the process.
* 'u' resume the process.
* 'k' kill the process (seems not works)
* 'n' send notification with text.
* 'r' read memory.
* 'w' write memory.
args:
Code:
* 'a'(void);
* 'c'(void);
* 'd'(void);
* 's'(void);
* 'u'(void);
* 'k'(void);
* 'n'(char text[]);
* 'r'(unsigned int length, unsigned long int address);
* 'w'(unsigned int length, unsigned long int address, char data[]);
Contributing
  1. Fork it!
  2. Create your feature branch: git checkout -b my-new-feature
  3. Commit your changes: git commit -am 'Add some feature'
  4. Push to the branch: git push origin my-new-feature
  5. Submit a pull request :D
TODO
...

Credits
CTurt -> the ***. Specter -> exploit implementation. IDC, xvortex, 2much4u, who else I missed (message me for the Credits)

Thanks to MeTheKing for the heads-up on this latest revision for developers. (y)
PS4API Server Payload Port for PS4 4.55 Firmware by BISOON.jpg
 

Comments

bear52885

Member
Contributor
Please, if anyone has a fix to get this to work, let us know. No matter how many times or in what order the payload always crashes to out of memory. Thanks for the help.
 

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