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  1. Triggering RING0GDB to Debug PS4 Kernel via TriggerRING0.bin Payload

    Yesterday we saw a How to Debug PS4 Applications via PS4GDB Desktop Tutorial from PS4Scene developer m0rph3us1987, and today he's back as promised via Twitter with a brief guide covering How to Trigger RING0GDB to Debug PS4 Kernel on PlayStation 4 with the precompiled triggerRING0.bin kernel...
  2. PlayStation 4 Tool Box 2.1.10.286 Backwards Compatible with PS4 Payloads

    Among the additions and quality of life changes, the latest version of PlayStation 4 Tool Box 2.1.10.286 is also backwards compatible with public PS4 Payloads according to PS4Scene developer @DeathRGH on Twitter who also shared the full changelog that can be seen below. šŸ˜Ž Download: PlayStation...
  3. PS4 Application Dumper Testing: Rewritten from Scratch in C++ by Al Azif

    Earlier this month PlayStation 4 Scene developer @Al Azif (Twitter) began rewriting the PS4 Application Dumper from scratch in C++ aiming for a 'proper' release through extensive testing but noting that no code here is finished or guaranteed to work. :geek: This comes following the previous PS4...
  4. PS4 Game Patches Repo & PRX to Unlock All Trophies Details via Backporter

    Proceeding Illusion's Directory of PS4 Game Patches recently PS4Scene developer @Backporter (aka Kernel_Panic___ on Twitter) added a repository on Github for his PlayStation 4 tools and custom game patches with details of a PS4 PRX to unlock all trophies for the game / app its loaded in...
  5. PS4 Dev Help on Tiling Mode Frame Buffer Algorithm, Demos by DeathRGH

    Following his PlayStation 4 Tool Box updates, PS4Debug SpeedFix Tweak used for PS4Cheater and the PS4 DevKit Leak, recently PS4Scene developer @DeathRGH reached out on Twitter for help with the tiling algorithm of the frame buffer on PS4 (SCE_VIDEO_OUT_TILING_MODE_TILE or...
  6. Jamvm PS4: WIP Port of JamVM (Java Virtual Machine) by Sleirsgoevy

    Following his PS4 7.5X Jailbreak 6.72, 7.02 & 7.50-7.55 Online Hosts and PS4 Offline Account Activator Reimplementation, developer @sleirsgoevy (Twitter) recently updated his Github repository with Jamvm PS4 which is a work-in-progress (WIP) port of the open-source JamVM (Java Virtual Machine)...
  7. Abuse SDL2 WIP Port PS4 Homebrew Fork via DMiller423 (Znullptr)

    Following the Mednafen PS4 PKG and OpenBOR PS4 PKG, this weekend PS4Scene developer @zezu420 (aka dmiller423) shared via Twitter an Abuse PS4 homebrew SDL2 (Simple DirectMedia Layer v2.0) fork of the WIP port based on the classic 1995 2D side-scrolling platform video game featuring beautiful...
  8. Active Neurons PS4 Puzzle Game Input Automation Demo by JorP

    Recently developer JorP shared on his Blog a Python script dubbed ps4_automate that will automate the first two levels of the PS4 puzzle game Active Neurons via Chiaki for those interested in learning about PlayStation 4 input automation with a demonstration video from his YouTube Channel below...
  9. Hello World PS4 PKG Example by Al Azif for Homebrew Developers

    Proceeding the previously released Hello World Test App PS4 PKG and Hello World GameMaker PS4 PKG, PlayStation 4 developer @Al Azif recently shared a Hello World PS4 PKG example on Twitter demonstrating how with the OpenOrbis PS4 Toolchain homebrew packages can be built automatically by adding...
  10. PS4GDB: GDB Stub PS4 Port to Debug Userland Apps by M0rph3us1987

    Following his recent PS4Ninja 6.72 file explorer to decrypt SELFs for 6.72 PS4JB Exploit users, today m0rph3us1987 made available PS4GDB which is a GDB Stub PS4 port to debug Userland applications for PlayStation 4 developers. :cool: Download: ps4gdb_672.7z (748 KB - includes ps4gdb.bin) From...

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