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PS3 System Software 4.84 Update Live, StoreHaxx Working on OFW
While it's NEVER a wise idea to update PlayStation Firmware in order to make use of such things as PS3 Custom Firmware (CFW), downgrading, homebrew, Webkit exploits, etc today Sony pushed a PS3 System Software 4.84 Firmware Update live and developer @esc0rtd3w reported on Twitter that despite emulators being updated it appears there are no 4.84 Webkit patches and the PS3 StoreHaxx still works on 4.84 OFW for those who still own a PlayStation 3 console. :smilexf2:

This follows Sony's previous PS3 Firmware 4.83 update from last October for those keeping track of PS3 OFW revisions in the PlayStation 3 scene.

Download: PS3 Firmware 4.84 (EU) Update / PS3 Firmware 4.84 (US) Update / PS3 Firmware 4.84 (AU/NZ) Update / PS3 Firmware 4.84 (JP) Update

Like usual, there currently is no official changelog at the moment and if anyone tests out PS3 version spoofers for PSN online access and to help avoid bans let us know if they're working or give THIS tutorial a try... although historically PSN works for a brief period (a week or so) after each PS3 Firmware update goes live.

As always, we'll revise this article when Sony updates their page with the official PS3 System Software...
LibForge by Maxton Rock Band 4 PS4 Preview Meshes in ForgeToolGUI
Following his LibOrbisPKG PS4 PKG Library development and Rock Band 4 Custom PS4 DLC Tools, today PlayStation 4 developer maxton shared on Twitter some OpenGL LibForge updates confirming customized Rock Band 4 (RB4) PS4 DLC meshes can be previewed in ForgeToolGUI. (y)

Download: ForgeTool-0.1.163.zip / Mirror / ForgeToolGUI-0.1.163.zip / Mirror / LibForge-0.1.163.zip / Mirror / Current Build / LibForge-master.zip / GIT

To quote from the README.md: LibForge

About This Repository


I am keeping track of my research into RB4 customs here.

I am working out the structure of the files in Rock Band 4. These are being documented in the form of 010 Editor Template files, which are in the 010 directory.

Latest Build

Can be downloaded at Appveyor

LibForge

This is a library I'm working on that handles reading, writing, and converting for formats in the Forge engine used by Rock Band 4 and Rock Band VR.

It is licensed under the GNU LGPLv3 and includes two frontends at the moment:

ForgeTool

This is a command line tool that does file conversions.
Code:
Usage: ForgeTool.exe <verb> [options]
Verbs:
  version
   - Prints the version number and exits
  rbmid2mid <input.rbmid> <output.mid>
   - converts a Forge midi to a Standard Midi File
  reprocess...
SCEVer_Patch: SCE_Version & SCE_Param PS4 ELF Patcher by Dots-TB
Recently developer dots-tb made available via Twitter an scever_patch used to modify the sce_version and sce_param of decrypted PlayStation 4 ELF / PRX files in order to run, for example, a 5.50 PS4 ELF on 5.05 with PS4 GameMaker Studio, Unity engine, etc as utilized for some GayMaker: Studio PS4 PKGs including the Deltarune.pkg port. :geekxf2:

Download: scever_patch.exe (Latest Version) / GIT

From the Tweets below: A little something for the PS4 scene, IDK if done before. It patches the *** version of ELFs, so you can run 5.50 *** ELF on a 5.05, something like that... Assuming there was no major *** change. Thanks to SilicaDevs and tester NagatoRevenge

And from the README.md, to quote: scever_patch

Patches the sce_version and sce_param of a PS4 Elf
Code:
usage:  scever_patch module<.elf/.prx> <05008001>
NOTE: THIS MUST BE A DECRYPTED ELF!

Why does this exist if it doesn't work on Encrypted games?

It can be used to run newer version of GM Studio, Unity engine, or normal *** compiled elf that require a newer *** to run.

Example: Deltarune.pkg

Thanks to SilicaDevs and NagatoRevenge

Save the Blue Boi PS4 Homebrew Game PKG by Quickz16
Following the recent Quickz Game PKG PS4 homebrew GayMaker: Studio release, today scene developer @Quickz made available on Twitter a Save the Blue Boi PKG for jailbroken PlayStation 4 consoles followed by a fixed version below. :coolxf2:

Download: IV0000-QUIG00003_00-SAVETHEBLUEBOI00.PKG (12.25 MB - Fixed PKG)

Spoiler: Legacy Versions

Below is a demonstration video of the Save the Blue Boi PS4 PKG in action from GregoryRasputin via his YouTube Channel.

Save The Blue Boi By Quickz PS4 Homebrew
Save The Scene: Private Mission PS4 Homebrew PKG Game by Lapy
Last week we saw a PS4 homebrew Flappy Bird clone dubbed Lapy's Chicken FPKG, and today @Lapy (Twitter) returns with his second PlayStation 4 homebrew PKG game called Save The Scene: Private Mission PKG made in Unity with design help from Xalgovia and sound help and support from @RetroGamer74 (Twitter) alongside a Windows v1.1 update via @DEFAULTDNB (Twitter) below. :lovexf2:

Download: Save the Scene 1.0.Windows.Release.rar (23.0 MB) / SaveTheScene_PS4_Hack.ED1234-NPXX10002_00-0000000000000000-A0100-V0100.rar (101.9 MB - ED1234-NPXX10002_00-0000000000000000-A0100-V0100.pkg) / Save the Scene 1.1.Windows.Release.rar (23.01 MB) / Save the Scene 1.1.rar (Windows - Mirror) / SaveTheScene_PS4_Hack.ED1234-NPXX10002_00-0000000000000000-A0100-V0101.rar (101.3 MB - ED1234-NPXX10002_00-0000000000000000-A0100-V0101.pkg) / MEGA Folder / Save the Scene 1.02.rar (48.85 MB - for PS Vita) / Save the Scene 1.03 - PSVita (Lapy).rar (48.4 MB) / GIT

Save The Scene PS4 Hombrew via NanospeedGamer
PS4 Save The Scene via...
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