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PS4 System Software / Firmware 4.73 Now Live, Stability Update
Since Sony's last update we saw the E3 Share and PS4Kit clones to the MTX Key ModChip for gamesharing, and today Sony has once again updated the PlayStation 4 Official Firmware to version 4.73 bringing the most stable OFW to date! :gigglexf2:

While PS4 scene developers examine it to see what was changed and patched, some may want to give the PSProxy Bypass a try as it often works for a few days during Firmware transitions when the Passphrase changes.

:stop: Update: Reports of confirmations are coming in that MTX Key is blocked in PS4 Firmware 4.73, currently we're awaiting additional confirmations so if you update and try it let us know your results in the comments thanks!

Update #2: More reports are confirming with video proof Sony has blocked the MTX Key ModChip, gamesharing method and issuing bans on some PS4 consoles... more to come as it's available!

Update #3: Despite a contrary video, both the MTX Key and clones of it have been...
PS3 OFW Bubble Maker for DTU Method by Esc0rtd3w
Continuing the PS3 Data Transfer Utility (DTU) Methods following PS3 PKG Game Transfer to OFW Rumors and the release of CFW2OFW Helper v8 comes a PS3 OFW Bubble Maker for DTU Method script by PlayStation 3 developer @esc0rtd3w to create bubbles on OFW using the DTU method and a CFW console complete with source code and details below. :thumbup:

Download: PS3 OFW Bubble Maker / GIT

To quote from esc0rtd3w as outlined in the README.md:

PS3 OFW Bubble Maker Tool For DTU Method

This is another side project of mine that I figured I would release. Now slow down, this is nothing groundbreaking!!! :teary:

This will allow you to create bubbles on OFW using the DTU method and a CFW console.

It lets you drag & drop packages, edit XMB text, and change icon. Everything is automated and it will transfer all created files to the PS3 when finished. If you continue to make bubbles, the IP address is saved so you don't have to re-enter it every time.

Supports multiple bubble creation (not sure the limit!!!) and will automatically increment the output directory number to create new bubbles.

From my testing, it will allow you to install any ORIGINAL package on OFW from a cute little bubble. (-8 The benefit of this at the moment seems meaningless, but I thought it was a neat setup to get bubbles on OFW. Maybe better things will be in the future!!

** THE SCREENSHOTS ARE FROM THE FIRST BUILD AND HAVE SINCE CHANGED A BIT **

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Cheers to both RLC...
The Lost Bear PlayStation VR (PS VR) Trailer by Odd Bug Studio
The team at Odd Bug Studio shared some PS VR video trailer footage today of their upcoming PlayStation VR adventure in virtual reality called The Lost Bear which is a 2D cinematic platformer. :coolxf2:

Below are the details courtesy of Game Director Daniel Robinson, to quote: What is The Lost Bear?

The Lost Bear is a 2D cinematic platformer for PlayStation VR, as you control a young girl named Walnut who sets out to rescue her teddy bear and bring her back home. The player sits inside a 3D diorama, inspired by puppet show theatre, that reflects what’s happening within the game and alters as the game progresses.

Walnut’s story originates from my little sister, who always wandered off to the woodlands with her teddy bear by her side. She has always inspired me through her bravery and willingness to overcome her fears. And so, this game is all about a young girl called Walnut also overcoming her fears when she is alone in a wondrous, surreal and dangerous world.

The project started at Norwich University of the Arts and ‘Dare to be Digital 2013’ where myself and two close friends wanted to accomplish a dream by creating our very own game. We were inspired both by Limbo and Eastern European puppet shows (our art director Harry is from the Czech Republic) and we teamed up with Fabrik Games to create and release The Lost Bear on PlayStation VR.

Why PS VR?

As developers, we are always intrigued by new mediums and different ways to convey our games. PlayStation VR was a new platform we could use to create an experience that felt like the player had been transported into a puppet show set in The Lost Bear world. The Lost Bear and the PlayStation VR work together to create a unique, immersive experience. This gave us the ability to place the player directly into an ever-changing theatre, as the environment shifted around them as they progressed through the story.

Using the Dualshock 4 motion controls, we are able to give the player the ability to interact with the world around the player. We wanted to create mechanics that didn’t intrude on Walnut’s story, but would give the player control of the 2D environment using the 3D space.

The evolution & importance of the diorama

The diorama, the environment that surrounds the player, was...
PS4Kit: PS4 Kit Clone of MTX Key PSN Gamesharing ModChip Surfaces
Whoa Nelly! A few days back we saw the introduction of E3 Share and now yet another Chinese cloner stepped up to the plate with their own MTX Key modchip clone known as the PS4Kit (pronounced PS-Fork-It :laughxf2:) which also allows PSN account gamesharing and offers compatibility with PS4 1000 / 1100 / 1200 / Slim and Pro models... until Sony blocks the method of course.

It appears they also have a PSVKit coming :sleepxf2:, and below are some details from their official site at PS4Kit.com (PS4KIT user guide.pdf) thanks to @srinath on the PSXHAX Discord Chat:

About PS4KIT

PS4KIT is a hardware modification for PS4, it produced with the 2nd generation chip. It allows groups of friends to share games between their PS4s with no limitation.

PS4Kit PS4 Kit Clone of MTX Key Gamesharing ModChip Surfaces 2.jpgIn other words, one of your friends buys a (digital) game on the PSN through a shared account, then the whole group can play the game on their own PS4. It is working great on your PS4 1000/1100/1200/Slim/Pro. If you want to play more shared account games on your PS4 console, PS4KIT is your best choice.
  • Compatible with Models PS4 10 / 11 / 12 / Slim / Pro
  • Easy Install - Only 6 wires to be soldered
  • Compatible with the latest 4.72 Firmware system update
  • Simple to use - Easily share PSN accounts to unlock games with your friends

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Wolfenstein II: The New Colossus PS4 Gameplay Video Footage
Today MachineGames is back with some fresh PS4 gameplay video footage of Wolfenstein II: The New Colossus which stands among the best story-driven shooters to date. :bananaman18:

Here's some hands-on feedback straight from Sony Social Media Director Sid Shuman, to quote: Wolfenstein II: The New Colossus is showing a lot of promise.

My recent hands-on time with an early build of the game pointed to a more confident, more polished follow-up to 2014's subversive hit Wolfenstein: The New Order... which still stands as one of the best story-driven shooters on PS4, by the way.

With Wolfenstein: The New Colossus, developer MachineGames is shifting the fight overseas to a Nazi-occupied “United States of Amerika.”

The themes are heavy, and MachineGames doesn’t pull any punches in its depiction of this dark alternate history — though the studio wisely punctuates the tension with moments of shocking humor, such as the infamous milkshake scene shown at E3.

The New Colossus picks up with William “BJ” Blazkowicz recovering from the crippling injuries inflicted by Wilhelm “Deathshead” Strasse during their duel at the end of Wolfenstein: The New Order. The Resistance leadership has survived by commandeering an enemy U-boat, but the bad guys have finally tracked them down.

In the first sequence I played, Blazkowicz has to fend them off while confined to a wheelchair. This impressive scenario wasn’t just a graphical reskin or an on-rails affair. Though the wheelchair’s movement and handling felt more rigid, more tank-like, I maintained a good deal of mobility as I carefully rolled through the corridors of the surprisingly accessible U-boat, ambushing the invaders and carefully navigating a maze of tricky microwave traps.

Later, I went undercover to transport a nuke around occupied Roswell, New Mexico. I wandered around town while taking in the disturbing sights and sounds in a sequence that reminded me some moments in Bioshock Infinite’s Columbia.

Even though this sequence was unsettling, I enjoyed being able to slow down and explore at my own pace. The game is riddled with bits of lore: books, propaganda, audio recordings, and overheard conversations add meat to the game’s narrative bones.

As for the actual shooting gameplay, expect a more refined approach to combat. Building off one of The New Order’s most...
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