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Double Dragon & Kunio-kun Retro Brawler Bundle Joins PS4 Next Week
Featuring well over a dozen classic beat 'em up video games from the late 1980s and early 1990s, next week the Double Dragon & Kunio-kun Retro Brawler Bundle joins PlayStation 4 from Arc System Works. Happy Easter folks! 🐰🥚

Retrogamers can step back in time with Double Dragon (1987), Double Dragon 2: The Revenge (1988), Double Dragon 3: The Sacred Stones (1990), Renegade, Super Dodge Ball, River City Ransom, Nekketsu Fighting Legend, Nekketsu High School Dodgeball Club — Soccer Story, Go-Go! Nekketsu Hockey Club Slip-and-Slide Madness and 15 other games from the Kunio-kun franchise!

Check out the PS4 Launch Trailer video below, and here's what else is heading to PlayStation 4 next week from Sony Interactive Entertainment Content Communications Manager Justin Massongill:

New PlayStation Games for April 14, 2020
  • AFL Evolution 2 - PS4 — Digital (Apr. 16)
  • Blind Men - PS4, PS Vita — Digital (Cross-Buy)
  • Crash’n the Boys Street Challenge - PS4 — Digital (Out Apr. 16)
  • Double Dragon - PS4 — Digital (Out Apr. 16)
  • Double Dragon II - PS4 — Digital (Out Apr. 16)
  • Double Dragon III - PS4 — Digital (Out Apr. 16)
  • Fishing Sim World: Pro Tour Collector’s Edition - PS4 — Digital, Retail (Out Apr. 15)
  • Freakout: Calamity TV Show - PS4 — Digital (Out Apr. 17)
  • Renegade - PS4 — Digital (Out Apr. 16)
  • River City Ransom - PS4 — Digital (Out Apr. 16)
  • Spider Solitaire F - PS4 — Digital (Out Apr. 16)
PlayStation Video
  • Trolls: World Tour
  • Mortal Kombat Legends: Scorpion's Revenge
  • Underwater
Double Dragon & Kunio-kun Retro Brawler Bundle Launch Trailer
Final Fantasy VII Remake PS4 Combat Tips from Square Enix
With the FFVII Remake and PS4 Themes live this weekend, here are seven top combat tips straight from Square Enix as Midgar can be a dangerous place. :eek:

Check them all out below from Web Content Editor Duncan Heaney, to quote:

1. Use ATB as much as you can

Final Fantasy VII Remake’s combat system revolves around ATB. As you battle, two bars will fill up beneath the characters’ HP indicators. When one of these is full, you can spend it on an ability, spell or item.

Standard attacks don’t do much damage, but they do fill up the ATB gauges faster so you can issue more commands. Switching between characters regularly also helps, as your input will fill their gauges faster too.

When you have ATB available, use it because these spells and abilities are the best way to cause damage to enemies.

2. Remember that you can block

There are two basic defensive techniques available from the start of Final Fantasy VII Remake: a block and a dodge-roll.

If you block, you’ll take reduced damage from enemy attacks. Rolling away, on the other hand, can negate damage entirely. With that in mind, you’d be forgiven for assuming that the dodge-roll is always the best option. It’s not.

For one thing, the timing can be quite tricky — if the enemy lands a hit, you’re going to suffer the full effect. Blocking the attack is much more reliable and is often the safer tactic — particularly if you’re facing a speedy foe like the Shinra Shock Troopers.

Blocking has other useful effects too. Some enemies have attacks that knock you off your feet, but blocking often negates this effect. While you will take a little bit of damage, it leaves you close enough to counterattack very quickly.

Also worth noting is that if you block a melee attack while Cloud is in Punisher mode (activated by pressing triangle), he will retaliate with a powerful counter. This is fantastic against certain enemies – like the afore-mentioned Shock Troopers.

3. Heal between battles

The denizens of Midgar are dangerous — many can deliver dramatic damage to your party. So make sure you enter every fight in tip-top shape.

You can heal in battle with magic or items, but this will cost you a bar of ATB. That means that if you dive into the fray with your...
Final Fantasy 7 Remake Free PS4 Themes Arrive with #FF7R Today!
Ever since the demo leak Final Fantasy VII Remake fans have been counting down the days until the official Final Fantasy 7 Remake release... and today it's released as a timed exclusive for PS4 alongside a free Final Fantasy VII Remake Dynamic PS4 Theme and Final Fantasy VII Remake Cloud Dynamic PS4 Theme! 🥳

Download: Final Fantasy VII Remake Cloud Theme (16.5 MB - requires a PS+ Membership) / FFVII Cloud Theme PS4 PKGs / Mirrors / Final Fantasy VII Remake PS4 Theme (19.1 MB - requires owning the Final Fantasy VII Remake Demo - 7.55 GB) / FFVIIR Theme PS4 PKGs / JP0082-CUSA07052_00-DYNAMICTIFATHEME.pkg (Available free as part of a Final Fantasy VII-themed Butterfinger, Baby Ruth and Crunch bars promotional campaign) / Final Fantasy VII Remake Tifa Theme / Final Fantasy VII Remake Sephiroth Theme / PlayStation Store Free PS4 Themes

Many have been using the hashtags #FF7R and #FF7Remake to share their excitement with producer Yoshinori Kitase and co-director Naoki Hamaguchi and in addition to the PlayStation 4 Theme preview videos courtesy of...
PS4 Keyboard and Mouse Adapter App to Play Games by Starshinata
Following the PS4Macro Utility and PS4 DS4 Controller to PC Mouse Python Script, developer @starshinata made available on Github a free PS4 Keyboard and Mouse Adapter App that allows you to play games on your PlayStation 4 using a keyboard and mouse without any controller required. ⌨️🖱️(y)

Download: PS4 Keyboard and Mouse Adapter Setup.exe (Latest Version) / PS4-Keyboard-and-Mouse-Adapter-master.zip / GIT

Here's more from the README.md: PS4 Keyboard and Mouse Adapter

I didn't expect a single person to find out about this repo but you guys somehow did, so I added a UI, made the configuration process more user-friendly, and also created a setup for those of you that don't know how to build the code and just want to play.

If you think something doesn't work or is not good enough, don't get too mad at me and don't hesitate to tell me about it in our Discord server or create an issue here.

(if you come up with a sexier name, feel free to give me suggestions [and no, I don't like "IPS4 X" 😄])

PS4 Keyboard and Mouse Adapter v1.0.3:
  • PS4KeyboardAndMouseAdapter-1.0.3-delta.nupkg
  • PS4KeyboardAndMouseAdapter-1.0.3-full.nupkg
Change log:
  • Added mappings for L1, R1, L3, R3, and Touchpad buttons
  • Various bug fixes
How to use:

Just download and run it. It will automatically do all the configuration stuff for you (if you get into trouble and need help, join the discord server I linked above).

To-do list:
  • Make mouse settings configurable
  • Improve the UI
  • Fix a nasty injection crash that appears when dealing with RemotePlay that has been patched by another software
Why this and not...
PS5 DualSense: New Wireless PlayStation 5 Game Controller Unveiled!
We've seen PS5 developer pictures of DualShock 5 (DS5) Controllers followed by the PS5 Hardware Specs, and today Sony officially unveiled images of the PS5 DualSense new wireless PlayStation 5 video game controller bringing the sense of touch to PS5 gameplay! 🎮 🤩

Check the DualSense PS5 Wireless Controller images out below, and to quote from Sony Platform Planning & Management Senior Vice President Hideaki Nishino on the details:

We've reached an exciting milestone with PlayStation 5, as we're starting to ship our new controller in its final design to developers who are implementing its unique features into their games.

But first, we wanted everyone in the PlayStation community to get a first look at the DualSense wireless controller, and hear our vision for how the new controller will captivate more of your senses as you interact with the virtual worlds in PS5 games. The features of DualSense, along with PS5's Tempest 3D AudioTech, will deliver a new feeling of immersion to players.

When PS4 launched in 2013, the DualShock 4 wireless controller garnered a lot of positive feedback from gamers and developers for being the best PlayStation controller yet, and for introducing forward-looking features like the Share button. This brought us to the next question – how do we build upon that success?

After thoughtful consideration, we decided to keep much of what gamers love about DualShock 4 intact, while also adding new functionality and refining the design. Based on our discussions with developers, we concluded that the sense of touch within gameplay, much like audio, hasn’t been a big focus for many games. We had a great opportunity with PS5 to innovate by offering game creators the ability to explore how they can heighten that feeling of immersion...
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