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Streets Of Rage PS4 Homebrew Mod v0.9 PKG Released by Markus95
Following his PS3 Port and recent Dragon Ball FighterZ Mods, PlayStation 4 developer @Markus95 is back with a Streets Of Rage PS4 Homebrew Mod v0.9 PKG released via Twitter today with details below! :fire:

Download: Streets_Of_Rage_v0.9.pkg (178 MB)

To quote from the blog post at Logic-Sunrise.com on the Streets Of Rage v0.9 PKG release, roughly translated:

After the PS3, Wii, Wii U, PSP, PS Vita and Switch versions, here is my MOD of Streets Of Rage on the last Sony console, the PS4.

This Homebrew works on all PS4 jailbroken consoles (4.05, 4.55, 4,74 and 5.05). It works thanks to the emulation PS2 and OpenBOR, it turns to 100% but contains for the moment only the mode EASY, modes NORMAL and HARD will arrive in the next release (which will not be long).

There are still some sound bugs that will be fixed in the final version, to enjoy this MOD you just need to install it by Debug Setting like any PKG.

Streets of Rage for PS4 (Homebrew) by MasterTurkey
OpenGL ES for PS4 Writeup and PlayStation 4 GL Test by Flat_z
This past week we saw some Tweets from @zecoxao on Twitter of OpenGL (Open Graphics Library) for PS4 homebrew in development, and today PlayStation 4 developer @flatz made available an OpenGL ES for PS4 Writeup and PlayStation 4 GL Test on Twitter which can also be found below. :notworthyxf2:

Download: gl-writeup.7z (139 KB) / Mirror by @pearlxcore / ps4_gl_test-master.zip / GIT / gl_test.pkg (16.06 MB - PS4 OpenGL Test Package) / gl_test.pkg (Mirror) / ps4_gl_test.7z (17.30 MB - Source Code) / piglet.7z (2.81 MB - 4.05 / 4.55 OpenGL Shader Compiler DevKit Modules)

To quote from the index.html file: OpenGL ES

Overview


Zer0xFF and masterzorag were working on making it usable for homebrew applications but then got stucked with native shader compilation. So I've decided to give it a try.

However I have experienced other problems as well, which were solved successfully. Basically they appeared because I decided to implement OpenGL ES application as my own PKG based application. But OpenGL ES in browser didn't work for me too and I don't know if it's because I've used a more recent firmware than guys did or because I did some dumb mistake. So, nevermind, let's begin.

Library linking macroses to make fake C function definitions that gets prefix __declspec(dllexport) during compilation but the actual code is not included in an object file due to usage of --stub-only flag during linking process. Then linker generates proper NID tables in a static library which are resolved during runtime linking.

Also it was possible to specify custom function name with some specific NID value if the...
AppendumPS4 .ELF Host / Off-Host Menu CoD: Ghosts Demo Video
This weekend PlayStation 4 game modders @CustomHooker (Discord / Twitter) and @DeathRGH (Discord / Twitter) shared a Call of Duty: Ghosts video demonstrating the AppendumPS4 .ELF Host / Off-Host Menu reloading at runtime with help from Matrix on the Engine Text Addresses. :biggrinxf2:

This comes following the previously released Ghosts 1.00 SPRX Modding Menu, IH-Editor PS4 RTM Tool / PRXtoSPRX updates and PS4 Community Trainer v2.1.0.0 with details from the video's description to quote:

Showing off a small menu base that I have been working on. Huge thanks to Custom Hooker for porting the engine text addresses!

AppendumPS4 .ELF Off-Host Menu Reloading at Runtime!!!
For all requests, you can load .elf's/.bin's with my PS4 Loader:
Download: PS4-CleanELF-master.zip by skiffaw / GIT

To quote from the README.md: Cleaned elf for PS4 supporting c++ and includes imports and utility classes

PlayStation 4 Cleaned ELF

This is a source for building ELF files on the PS4
This is not system version specific, so it will work on 4.05, 4.55, 5.05 etc

Includes
  • C++ Compiler
  • Detour Functions (Example of how to do a stub)
  • Vector classes and functions
  • Imports (Libc, Network, Threads, Notify)
  • Socket Printf
How to Use
  • Make sure you have cc1plus...
New PlayStation Game Releases for Week of December 11th, 2018
Sony unveiled the new video game releases heading to PlayStation next week, including the iconic looter-shooter Borderlands 2 VR by Gearbox Software in the mix.

Virtually immerse yourself in the untamed world of Borderlands as you step into the boots of a treasure-seeking Vault Hunter armed with 87 bazillion guns on a quest to line your pockets with loot... Pandora beckons! :D

Here's a summary of what else to expect next week courtesy of Sony Social Media Manager Justin Massongill, as follows:

New PlayStation Games for December 11, 2018
  • Atari Flashback Classics - PS Vita — Digital (Out 12/14)
  • Atari Flashback Classics Vol. 3 - PS4 — Digital (Out 12/13)
  • Bibi & Tina: The Movie Game - PS4 — Digital (Out 12/14)
  • Bibi Blocksberg: The Great Witch Broom Race 3 - PS4 — Digital (Out 12/14)
  • Borderlands 2 VR - PS VR — Digital (Out 12/14)
  • Desert Child - PS4 — Digital
  • Double Switch: 25th Anniversary Edition - PS4 — Digital (Out 12/13)
  • Dragonfly Chronicles - PS Vita — Digital
  • Earth Defense Force 5 - PS4 — Digital
  • Escape Game: Aloha - PS4 — Digital (Out 12/14)
  • Gungrave VR, Gungrave VR UN - PS VR — Digital, Retail
  • Idle Champions of the Forgotten Realms - PS4 — Digital
  • Kingdom Two Crowns - PS4 — Digital (Out 12/12)
  • Kingmaker: Rise to the Throne - PS4 — Digital (Out 12/14)
  • Night Trap – 25th Anniversary Edition - PS Vita — Digital (Out 12/13)
  • Red Matter - PS VR — Digital
  • Richie's Plank Experience - PS4 — Digital (Out 12/12)
  • Smash Hit Plunder - PS VR — Digital
  • Prey: Typhon Hunter - PS VR — Digital
  • The VideoKid - PS4 — Digital
  • Warbot - PS VR — Digital
PlayStation Music
  • SOMA Playlist
  • 25 Days of Christmas Playlist
  • Gucci Mane – Evil Genius
PlayStation Video
  • White Boy Rick
  • A Simple Favor
  • Night School
PlayStation Vue
  • Doctor Who - Season Finale Sunday, December 9 at 8PM PT on BBC America
The information above is subject to change without notice.
Guns 'n' Stories: Bulletproof for PS VR Trailer by MiroWin Studio
Today we received word from MirowinVR of their new PlayStation VR title Guns 'n' Stories: Bulletproof debut, complete with screenshots and a PS VR release trailer from their YouTube Channel for those interested! :coolxf2:

It's currently available for up to 70% off on their official site located at www.MiroWin.com, and here's more about the Guns 'n' Stories: Bulletproof PSVR game from the release trailer's description to quote:

The game will be available from December 7 on PlayStation Store in the Americas region and in 4 days in Europe - on December 11th.

We love games and want to make a VR-gaming enjoyable and widespread. That is why we wanted to create a simple, fun and dynamic game, in which people could fall out of reality for a short time and get fresh and bright emotions that can be experienced only in childhood. Pure fun!

Our cowboys comes from Hollywood, so they do not waste time for reloading weapons, can dodge bullets and easily deal with hordes fearsome, but invariably comical enemies. You will not be languish with the boredom and monotony of traditional westerns, because we added to the game an impressive arsenal of firearms, throwing weapons, and even futuristic weapons.

Those of you who will not skip storyline will be able to see in the game more than the "regular wave shooter." (Take advantage of this to take a breath after the heated shootings). We are sure that you will appreciate the diversity of locations, the jokes of old Bill and the driving soundtrack of the western and blues rock.

Yes, with unaccustomed you can get tired legs, hands and especially your fingers, but true immersion in another world must to respond to all our senses. Isn't it?

MiroWin Team.

Guns'n'Stories: Bulletproof - Release Trailer for PlayStation Store
Guns'n'Stories: Bulletproof VR - Launch Trailer | PS VR
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