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Monster Hunter: World PS4 Pro LE Bundle and Glacier White PS4 Pro
Today Sony announced a Limited Edition Monster Hunter: World PS4 Pro Bundle and a Glacier White PS4 Pro (following suit of the Glacier White PS4 Slim) will be available at GameStop starting on on January 26th. :smilexf2:

Here's Sony PlayStation Marketing VP Mary Yee with all the details, to quote:

Monster Hunter: World is the biggest game yet in the beloved series, and we’re ready to celebrate with an amazing new Limited Edition PS4 Pro Bundle available for $449.99 USD (MSRP) exclusively at GameStop on January 26.

The Limited Edition Monster Hunter: World PS4 Pro bundle will allow you to seek and slay ferocious beasts across a vast, ever-changing environment.

Featuring a Limited Edition Monster Hunter: World PS4 Pro console, DualShock 4 wireless controller, Blu-ray disc and digital content, there’s no better place to hone your skills and take part in the ultimate hunting experience. Use the terrain to your advantage, or be hindered by the hazards they present.

The choice is yours in an all new open world adventure teeming with surprises and excitement. This bundle will be available in very limited quantities, so if you want to pick one up, check with your local GameStop for availability.

Looking for the perfect PlayStation product to match these snowy winter months? Well look no further! The Glacier White PS4 Pro will be available for the first time as a standalone console, so look for it exclusively in GameStop stores at the end of this month for $399.99 USD (MSRP). In Canada, the Glacier White PS4 Pro will be available exclusively at EB Games for $499.99. CAD (MSRP) in the coming weeks.

Monster Hunter World PS4 Pro LE Bundle and Glacier White PS4 Pro 2.jpg
PS4 System Software Update 5.50 Beta Signups Begin Today!
Those who missed their last PS4 Beta signup listen up: you can register now for Sony's PS4 System Software 5.50 Beta program beginning today in territories including Europe, Japan and the USA! :D

The cool thing about being in Sony's official PlayStation 4 Beta program beyond the ability to install PS4 Beta PUPs to check out new features before they go public, is while on PS4 Beta System Software (until the Final public version) Sony lets you roll back the Firmware by going to System Update in Settings to reload your existing Firmware there. :laughxf2:

This means if you're on 4.05 OFW and update to 5.50 Beta to access PSN and play new PS4 games then you'll be able to 'downgrade' back to 4.05 as long as you remain on the Beta Firmware while in Sony's program. :sneakyxf2:

:alert: Warning: If you're on a jailbroken PS4 console don't update to the BETA as @DEFAULTDNB confirmed the following via Twitter, to quote:

"You can only downgrade to the current highest released OFW (in this case 6.20) regardless of what firmware you updated from. It's hard coded now."


And to quote from Sony Senior Product Marketing Manager Brian Dunn on the PS4 5.50 Beta Firmware Signups:

We’re getting ready for the next major system update for PS4, and can use some help from PS4 owners to test it out ahead of launch. Starting today, you can sign up for a chance to be a beta tester and get an advance look at some of the improvements and new features coming to PS4. And good news for Canadian folks – beginning this beta, PS4 owners in Canada are also able to register for the beta testing.

You can register to be a beta tester anytime between today and the start of the beta expected in February. Users must be 18 years or older. Once the beta starts, we’ll close...
PS4 PUP Unpacker by Thunder07 to Unpack Decrypted PS4 PUP Images
Based on IDC's previous PS4 PUP_Unpack, PlayStation 4 developer Thunder07 (aka Zer0xFF on Twitter) made available a PS4 PUP Unpacker v1.0 to unpack decrypted PS4 PUP images such as the recent 3.70 Decrypted OFW by BurtE. :lovexf2:

Download: pup_unpacker.exe / GIT

In other news today since the PS4 Keys by RedEyeX32 released last month, Something Sinister shared a tool for PS4 developers to create RSA key pairs with source code stating the following: "Polarssl's rsa_genkey.exe generates RSA key pairs. All inputs generated internally.

This version generates RSA key pairs from user input. 2048bit keys only. User inputs the exponent and randoms p and q."

Download: polarssl_rsa_application.zip (58 KB) / polarssl_rsa_source.zip (18 KB) / ps4pkgdec.zip (7.2 KB - contains ps4pkgdec.exe) / ps4pkgdec_update.zip (14 KB) / ps4pkgdec_update_source.zip (10 KB)

Additional details on usage with the PKGDec Tool are available from Robbie Luong for those interested. To quote from the README.md file: pup_unpacker

A utility to unpack PS4 update blobs that have been previously decrypted...
PS4 Custom Notification Command via Notifications Mod by eXtreme
Following their PS4 APP.DB Mods and PS4 UI Mod Alpha 0.16 updates, the PlayStation 4 modders at e✘treme-Modding.de recently shared a NOTIFICATION.DB modification to open Settings via a custom notification... and see here for the PS4 4.05 System Notification Types. :ninja:

To quote from their blog, roughly translated: Custom Notification – Command via Notifications

You can modify the Notifications on 4.05 to call other entries. In this example I will show you how to open the Settings via custom notification.

First you need the notification.db (same directory as app.db). You find the action_uri of each tip which can be modified, so the command to open the Settings is: pssettings:play?mode=settings

PS4 Custom Notification Command via Notifications Mod by eXtreme 2.jpg

Now you can open Settings via a Notification ;)

Maybe we find a way to modify the Capture Gallery to open the Debug Settings with such a custom command.
PS4 4.55 Mod - Custom Notification
Download: Content_Icons.rar

Spoiler
PSX-CPL: DNS HTTP with ELFLoader HTTP to Send PS4 Payloads
If anyone is interested and wants to try, I created a PSX-CPL program in CSharp that combines the DNS-Server, HTTP-Server and one additional HTTP-Server for the ELF-loader and allows sending PS4 payloads with some updates HERE.

Additionally you can monitor DNS/HTTP requests.

I wanted to have one in all, so this replaces netcat (payloads + log client), nodejs (elfloader), webserver (playground), python (dns).

I made this for myself and it is working, but thought, somebody likes to improve it.

Download: PSX-CPL FULL / LIGHT v1.0.0 / psx-cpl-master.zip / GIT

You need to compile it and add the playgrounds, elfloader and payloads yourself. I left the references to the files in the project so that you can see what was where but it will fail to compile if not all files are present, simply remove them from the project.

:alert: WARNING: It was more or less a proof of concept to have one in all. This means this code is not polished, follows no coding standard and should not be used for any serious work as it could be harmful even if it was never intended! So only use it at your own risk and if you know what you do.

You might need to configure / disable your firewall because the program is listening on the ports 53 (dns), 80 (http), 5350 (elfloader http).

As I have not enough time to finish it, there could be done improvements like:
  • code cleanup
  • ui design and missing controls
  • stabilization
  • proper logging (log4net)
  • move to dotnet core to be able to use it with linux
  • add proxy
Thanks goes to all of the developers and contributors like CTurt, Hitodama, Specter, flatz, idc, fail0verflow,...

Original source for DNS library is: https://github.com/kapetan/dns (Mirza Kapetanovic)

Original source http server is: https://gist.github.com/flq/369432 (Frank Quednau)

Thanks to all contributing at https://stackoverflow.com/
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