Hello World! I've been reporting on Sony PlayStation hacking news since 2000 and started PSXHAX in 2014 to cover PlayStation (PSX), PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation 4 (PS4), PlayStation Portable (PSP), PlayStation Vita (PS Vita), PlayStation TV (PS TV) and next-gen PlayStation 5 (PS5) platforms along with anything else of interest.
Click on my UserName author link above and you'll be able to view a curated list of all the articles I've contributed thus far to PSXHAX.COM!
On this extremely MUGGY day today, PlayStation 3 developer zecoxao shared some handy PS3 FNIDS Bruteforcers Python scripts with the PlayStation 3 scene with some changelogs below!
To quote: This uses the CPU power to find fnids given the prefix and the hash name. The usage is as follows:
Code:
<numberofchars.py> <prefix> <hashinsmallletters>
Example:
Code:
4.py BER_read_ cb4edaec
string is BER_read_item
Remember, to increase the area of each character, increase it in i1,i2,i3,etc (For caps, small letters, and numbers)
4.py comes with i1 changed so look at it if you have doubts. It is VERY important that we find all of the unmangled fnids. Currently we have 2428 fnids out of 4985 (so almost 50%) We can do better than this
Good Luck
PS: You will have a lot of false results because the chance of collisions is bigger than in natural SHA1.
v2 Changelog:
Added a dictionary to simplify the process
Now converts the string automatically to lowercase, so you can use CAPS
v3 Changelog:
Added collision resolving (the nids START WITH the hash, not just contain it)
Following the recent PS4 Slim rumors, Sony Interactive Entertainment Japan and Asia President Atsushi Morita shared some additional details on the PlayStation NEO 4K console today in a weekly Famitsu Japanese magazine interview.
Below are the translated highlights, and thanks to DualShockers.com for the news:
So far there has been a concept of life cycles for consoles, and the gaming industry, including PlayStation, has moved according to this cycle. Yet now the borders between gaming and entertainment are blurring, and the time in which it was possible to consider the gaming industry in a vacuum have ended.
There are also PC and smartphones that are upgraded with a very short cycle, so there is added value in bringing a high-end PS4 in the middle of the life cycle of the console. However while positioned at the high end of the platform that is PS4, the fact that it is a PS4 does not change.
The strategy for PS4 has always revolved around games, with bundles and special editions related to the launch of large titles. Since that sales strategy has been proved correct, there are no plans to change it in the future.
In summary, even though the NEO will debut as a high-end PS4 console with 4K support it will still remain a PlayStation 4 console... and as a result, Sony doesn't have any immediate plans to change their marketing strategies.
Today @mcmrc1 dropped by our Shoutbox and let us know that after a whopping 20 years the Sega Saturn CD system has been hacked by JHL / Dr Abrasive (aka cTrix) with a demonstration video below.
Here's a bit more from HackADay.com on this amazing feat, to quote:
"With a little bit of work, a fast ARM microcontroller, and a CPLD for all the logic glue, [jhl] built an adapter to push CD data to the Saturn through this internal expansion port. Not only is this a boon for homebrew Saturn development, but this build also completely replaces the CD drive in the Saturn – a common failure point in this 20-year-old machine.
The formal release for this ultimate Saturn crack isn’t out yet, but it’s coming shortly, allowing anyone who still has a Saturn to enjoy all those very blocky games and develop their own games."
Following the PS4 File Browser from CTurt, today PlayStation 4 developer m0rph3us1987 (Twitter) released another simple file browser called PS4FileNinja v1.0.0 followed by version 2 with details below!
I am glad to share with you my first PS4 related public release. It is called PS4FileNinja and it is basically a file browser. It currently works on FW version 1.70 and 1.76. The usage is simple:
1) Start code execution in playground.
2) In PS4FileNinja select FW, insert PS4 IP and click on "Send payload". If the payload was sent successfully, click on "Connect to PS4".