Hello World! I've been reporting on Sony PlayStation hacking news since 2000 and started PSXHAX in 2014 to cover PlayStation (PSX), PlayStation 2 (PS2), PlayStation 3 (PS3), PlayStation 4 (PS4), PlayStation Portable (PSP), PlayStation Vita (PS Vita), PlayStation TV (PS TV) and next-gen PlayStation 5 (PS5) platforms along with anything else of interest.
Click on my UserName author link above and you'll be able to view a curated list of all the articles I've contributed thus far to PSXHAX.COM!
Recently data mining team The Game Files Guru discovered GTA V alien assets in last month's GTA Online Gunrunning update for Grand Theft Auto V as revealed on their official site ChiliadMystery.guru.
Some screenshots and demonstration video footage are below, with the Chiliad Mystery Guru Team discovering the Alien Egg Supply Run mission consists of stealing supplies that leads to a UFO crash site just outside the Zancudo military base containing alien eggs that must be eliminated once they hatch.
From their YouTube Channel comes the following demo footage, with the video's caption stating the following to quote: Chiliad Mystery Gurus: The Alien Crash Site Revealed
In the code, there are natives that call the events, or missions. Sometimes, like the Chiliad UFO, certain conditions must be met before that native call is true and executes.
Normally these are easy to read, but we knew something was different with this one. Not only did we run into obfuscation, but the functions go in and out of themselves, like spaghetti.
Tracing it both backwards and forwards led nowhere. We agreed this was our mission, but to be certain we needed to force our variable to be set to true and execute out of the loop. We figured it was used in a Supply Drop mission. So we forced our event to be true, trigger the mission and start a supply run.
We can then see it's obvious the UFO event itself, is in the middle of it's script, while the mission is at it's beginning. (This causes some of the bugs you think you see, they aren't bugs, they just aren't executing properly.) This leads us to believe that whatever happened during the UFO's crash script, happens on the way to setting 20 to true. That's where we're testing now.
That's not all we've found and the Mystery is not over. Thanks to Guru WetNips and the whole Guru team. Special thanks to...
To quote from his post: Magical Things happen in this folder
Enjoy
Make Sure to have a 1.76 Console and Dlclose to decrypt the ELFS and eboot
Finally, we'd like to wish everyone in the US a very safe and happy Independence Day long weekend!
Last year Nintendo reintroduced their Nintendo Entertainment System through the NES Classic Edition miniature version which was jailbroken by hackers earlier this year, and recently Nintendo announced the SNES Classic Edition is incoming offering the Super NES in a mini version as well for 16-bit retro gamers!
The SNES Classic Mini will be released on September 29, 2017 for $79.99 complete with two SNES controllers and 21 classic Super NES games including the previously unreleased StarFox 2 for the first time ever which requires completing the first level of the original StarFox to play it.
SNES Classic Mini Games Included:
Contra III: The Alien Wars
Donkey Kong Country
EarthBound
Final Fantasy III
F-ZERO
Kirby Super Star
Kirby's Dream Course
The Legend of Zelda: A Link to the Past
Mega Man X
Secret of Mana
Star Fox
Star Fox 2
Street Fighter II Turbo: Hyper Fighting
Super Castlevania IV
Super Ghouls 'n Ghosts
Super Mario Kart
Super Mario RPG: Legend of the Seven Stars
Super Mario World
Super Metroid
Super Punch-Out!!
Yoshi's Island
Is anyone planning to pick one up when it's released?
To quote from DEv_ShOoTz on NGU: [PS4] 1.76 Advanced Warfare Modding Offsets
Today we meet for a small release of offsets for Call Of Duty Advanced Warfare in 1.00. Several people have asked me to give it so that they can make their own tool so here is what I find ^^
I would do for Ghosts if wanted too.
Here are the CoD: Advanced Warfare 1.00 Offsets by DEv_ShOoTz via Pastebin:
Code:
DEv_ShOoTz Offset 1.00 Advanced Warfare
FPS = 0x565A0D 0x01 ON ; 0x00 OFF ;
god mod = 0x48FB310 : 0xFF 0xFF ON ; 0x64 0x00 OFF ;
blood = 0x4A6E0F0 : 0x64 0x00 OFF ; 0xFF 0xFF ON ;
name in game = clients1 0x4A725c4 ; clients2 0x4A77344 ;
laser = 0x4A6DF5A : 0x01 ON ; 0x00 OFF ;
radar = 0x4A6DF5B : 0x01 ON ; 0x00 OFF ;
invisible = 0x4A6DF5B : 0x11 ON ; 0x00 OFF ;
redbox = 0x4A6DF5C : 0x10 ON ; 0x00 OFF ;
thirdperson = 0x4A6DF5C : 0x02 ON ; 0x00 OFF ;
noclip = 0x4A72870 : 0x02 ON ; 0x00 OFF ;
speed = 0x4a72564 : 0xC3 0xF5 0x88 0x3F OFF ; 0xC3 0xF5 0x88 0x40 ON ;
freeze = 0x4A72568 : 0x03 ON ; 0x3F OFF ;
freeze control = 0x4A6DF4F : 0x01 ON ; 0x00 OFF ;
Teleport = 0x4A6DF78 ;
No friction = 0x4A6DF55 : 0x01 ON ; 0x00 OFF ;
vision = 0x4A6DF5C : 0x28 ON ; 0x00 OFF ;
skybase = 0x4A6DF7A
jump hight = 0x937088 : 0x00 0x00 0x9C 0x42 OFF ; 0x00, 0x00, 0x9C, 0x43 ; (x2)43 (x4)44 (x8)45
jump unlimited = 0x14C5F8 : 0x02 OFF ; 0x00 ON ;
exo lanceur = 0x4A6E558 : 0xFF 0xFF ON ;
Infinite Amo = 0x4A6E570 principal : 0xFF 0xFF ON
0x4A6E540 secondary : 0xFF 0xFF ON
0x4A6E558 Exo lanceur : 0xFF 0xFF ON
Classe name Editor :
Classe1 = 0x8483AE2
Classe2 = 0x8483B62
Classe3 = 0x8483BE2
Classe4 = 0x8483C62
Classe5 = 0x8483CE2
Classe6 = 0x8483D62
Classe7...