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HENkaku Exploit Teardown Payload Update from Hexkyz / Mike H
Recently we reported on Part 1 and Part 2 of the PS Vita HENkaku Exploit Teardown by PlayStation Vita hacker hexkyz, and now a new Pastebin is available from Mike H covering the Payload Update. :ninja:

After the exploit was updated to support dynarec and a "special surprise", the second payload was changed and the following was added:
Code:
    // Old code
    ...
  
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5F00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5E00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5D00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5B00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5A00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5900, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5800, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5700, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5600, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5500, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5400, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5300, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5200, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5100, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C5000, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4F00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4E00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4D00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4B00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4A00, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4900, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4800, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4700, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4600, 0x00000000);
    sceNetDumpCreate(x_stack + 0x0000EDAC, 0x000C4500...
HENkaku Installs VitaShell 0.7 Now, Offline Installer from XYZZ
Following HENkaku Offline Hosting, today Team Molecule announced that HENkaku now installs VitaShell 0.7 and that a PlayStation Vita HENkaku offline installer is also available from PS Vita developer XYZZ.

Download: offlineInstaller.vpk / Source code (zip) / Source code (tar.gz) / Latest Release / GIT

offlineInstaller

To install the exploit (You need Internet connection to install the exploit, but not to run it):
  • First, install and activate HENkaku from https://henkaku.xyz/
  • Install the vpk
  • Launch offlineInstaller bubble
  • Follow the instructions: press CROSS to install
  • (Do not delete the bubble after the exploit is installed. You should redo the installation when you have internet access to ensure that you get the latest version of HENkaku)
To run the exploit:
  • Reboot your PS Vita
  • Disable Wi-Fi
  • Open Email app. If at some point it asks you to enable wifi, press "No". If you have wifi switched on, the message list will not load.
  • If you have multiple email accounts, select "HENkaku Offline"
  • Select "Inbox", then click on the first email
  • Wait about 10-20 seconds. You might get a "Please wait" screen multiple times. You might also get an "An error has occurred" screen multiple times. If you get any of these more than five times in a row, reboot your Vita and try again.
  • You should see the same screen as with online installation (black screen with text and molecule logo)
To uninstall the exploit:
  • Launch offlineInstaller
  • Press CIRCLE to uninstall
PlayStation 4 NEO Expected Unveiling at Meeting on September 7th
Last month some new PlayStation NEO 4K details surfaced, and today according to reports Sony's upcoming PS4 NEO is expected to be unveiled at a PlayStation Meeting event hosted at the PlayStation Theater in NYC on September 7th at 3pm EST. :sneaky:

If you're a member of the press, you've probably also received an invite like the one pictured below.

According to Polygon a livestream covering the PlayStation Meeting event will also be available (presumably so the world can catch a first glimpse of the PS4K aka PS4.5 upgraded PlayStation 4 video gaming console).

Hurry up and bring on the NEO Sony so PS4 developers can finally release l33t hacks, kernel exploits or something snazzy to kick off the PS4 scene!! :D
PS4 Playground for Firmware 3.55 (WIP) by Specter
PS4 Playground for Firmware 3.55.png


PS4 3.55 Playground

Here you will find various interesting tools and scripts that can be utilized right from your PS4’s web browser. Due to this site depending on WebKit Exploits and javascript ROP, this site will not work on all firmwares.
This Playground was created by Specter (@SpecterDev) with help from Red-EyeX32.


Updated Version 1.1 Includes:
  • Basic Information - Firmware Version, Webkit Version and also WebKit Process ID
  • Basic Evaluation
  • Technical + Module Evaluation
Updated Version 1.2 Includes:
  • Added ability to dump memory to a .bin file
  • Added functions thanks to Xerpi for managing the stack/memory, reading, writing
  • "Technical + Module Evaluation" has now been changed to "Full Evaluation" as it can now fetch the PID as well as the module list.
  • Modules now show more information than before
  • Fixed minor bugs
As noted in the readme: "You may also get two different PID's in succession when running Basic Eval, this is because WebKit is actually split into two processes. For more information, check out CTurt's article "Introduction to PS4's security, and userland ROP".

Here's the link to the 3.55 WebKit Exploit Website:

Spoiler

(This link is also used for the other Web-kit exploits for other previous and possible future Web-kit Exploits for PS4)

Snapshot_20160820_063908.jpg

All In one Playground Now Added To Downloads

Features:
* FileManager
* POC Test
* System Information
* Memory/Module Dumper
* JSNES Emulator


Spoiler: Modules Comparison

Spoiler: Downloads
HENkaku Android 1.0 / HENkaku Android 1.1 PS Vita by CodeStation
Yesterday we saw the first PS Vita Game Backup leak, and today PlayStation Vita developer codestation released HENkaku Android 1.0 followed by a WiFi hotspot-supported HENkaku Android version 1.1.

Download: henkaku_server-1.1.apk / Source code (zip) / Source code (tar.gz) / henkaku_server-1.0.apk / Source code (zip) / Source code (tar.gz) / GIT

Cheers to @mcmrc1 for the heads-up in the Shoutbox! :geek:
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