1. RayTracer Framework PlayStation 4 Port by Soxs (Zakaria)

    Recently we saw some LibOrbis updates alongside PS4 homebrew demos, and now Soxs (Zakaria) has made available an optimized raytracer framework which has been ported to work with PlayStation 4 for developers. :geekxf2: Download: RayTracerFramework-master.zip / GIT For those curious, according...
  2. PS4 OpenGL ES2 WIP PlayStation 4 Project Details by Zer0xFF

    Following his PS4 NID to Function Name Resolver, PlayStation 4 developer Zer0xFF shared news of a new project he's involved with focusing on PS4 OpenGL ES2 hardware accelerated graphics rendering. :geekxf2: Below is an introduction excerpt, with the full details posted on his blog at...
  3. GTA V Native Caller by 2much4u, Nice Fly PS4 4.05 Game Mod by 0x199

    Following the 1.76 demo videos, 4.05 PS4 Kernel Exploit and PS4 4.05 Game Modding Payload alongside his Full Debug Settings Payload, today PlayStation 4 developer @2much4u made available a PS4 GTA V Native Caller via Twitter while @0x199 released a Nice Fly PS4 4.05 Game Mod and Firebreather PS4...
  4. PS4 Homebrew Sample WIP Updated 1.76 Demos by ZeraTron

    After seeing the PS4 Homebrew PSID / IDPS Demo and recent PS4 Animation Demo, today PlayStation 4 developer @ZeraTron shared some updated video demos on Twitter from his YouTube Channel of their PS4 Homebrew Sample WIP alongside code with basics functions for other 1.76 console owners to join in...
  5. PS4 RIF Decryptor WIP by TheoryWrong, Seeking to Fix Broken Code

    Last fall we learned that PS4 RIF Files are required to make PlayStation 4 Packages (PKG files) playable, followed by some OMSK App details, the OMSK Client RIF File, an Install Guide for jailbroken consoles and most recently the necessary PS4 IDX File Generator. Today PlayStation 4 developer...
  6. PS4 Playground for Webkit Exploits on 1.62 Firmware Port Arrives

    Earlier this week we saw PS4 Playground 1.52 / 1.60 Ports, and today @zecoxao announced on Twitter that with the help of VVildCard777 for the gadgets they have now ported the PlayStation 4 Playground for Webkit Exploits to Firmware 1.62 with minimal code exec again. :winkxf2: He also notes this...
  7. DumpFileCturt101: DumpFile for Developers on PS4 Firmware 1.01

    Today VVildCard777 announced on Twitter that he's ported DumpFile to work with PlayStation 4 OFW 1.01 for those those utilizing the recently released PS4 Dlclose Exploit for Firmware 1.01 jailbreak. :smilexf2: He states this DumpFile port was done both for fun and out of necessity as Hitodama's...
  8. PS4 Firmware 4.55 Libraries Listing for PlayStation 4 Developers

    Yesterday the current status of PS4 Crash Dumps was detailed, and for PlayStation 4 developers here's a list of PS4 Firmware 4.55 libraries in libSceSysmodule.sprx that can be dumped from within the WebKit (Mirror) process. :coolxf2: Check out the PS4 Libraries List below from the PSDevWiki, as...
  9. PS4 IDPS / PSID Dump Code by TheoryWrong and 2much4u

    Back in December we reported on the PS4 1.76 Kernel IDPS Address, and today PlayStation 4 developers @theorywrong (Twitter) with help from @2much4u (Twitter) shared some PS4 IDPS / PSID dump code for others to implement in their projects, while noting the IDPS is still missing some bytes at the...
  10. PS4*** Setup on Windows Guide by PS4 Developer BadChoicesZ

    Following the PS4 *** Installer Script, PlayStation 4 developer @BadChoicesZ recently shared a guide to PS4*** setup on Windows using either CTurt's PS4 *** or PS4Dev's PS4*** with details below. <3 To quote via the Pastebin from BadChoicesZ: # # BadChoicesZ guide to PS4*** setup on Windows...
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