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PS4 Jailbreaking       Thread starter PSXHAX       Start date Feb 22, 2018 at 10:46 PM       222      
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Following the recent PS4 Barthen Method for getting newer games running with PS4HEN, some forum members including @SkysTheLimit, @Goldenboy22 and @Picalo would like to open a discussion of theories on how newer PlayStation 4 game dumps can become playable on exploited 4.05 Firmware consoles. :unsure:

We'll use this as an ongoing discussion thread for those who'd like to share their insight and research into getting newer PS4 games with Minimum Firmware Versions above 4.05 OFW dumped and running, which according to Mathieulh is currently the BEST PS4 Firmware to be on as 1.76 is now considered outdated since the 4.05 exploit chain from SpecterDev with popular 4.05 exploit forks and experiments by IDC alongside the PS4 Exploit Host by Al Azif. (y)

Here are links to some current theories from the Barthen Method topic:
Finally, below are some other PS4 MEME and Tweets making rounds on Twitter today:
Cheers to @B7U3 C50SS and @SSShowmik for tips in the PSXHAX Shoutbox! :beer:
Discussion of Theories for Newer PS4 Games on 4.05 Firmware.jpg
 

Comments

This would be the solution:

Assuming that no developer will ever publish an exploit for the latest filmware, I assume due to legal problems, the best system for common users would be to publish exploits immediately under the latest Sony firmware In fact, if we are now on 5.05 official and there is an exploit for 5.01, why not publish this the exploit? I believe that legally there are no problems and ordinary users can play more recent games

What would change in making public the 4.05 and not the 5.01 ??
in my opinion nothing
 
after evading bro this page and some good comments but people are forgetting keys is the biggest factor. right now you all are using 4.05 kernel which can only dump upto 4.05 the latest keys are not installed in the system without update is pretty clear.
the only way I can see is someone using a later fw and releasing the boot files for later games
 
so how now best to dev payloads? payload *** broke for we. Missing DT_DIR & d_type when test file compile, so make static case dtype to map to filetype. Think we make user error, but possible compile with leaked *** with extra better lib support once kexec working? example need filetype resolve d_type make in function as :-
Code:
char *entryName(int entryType) { switch(entryType) {
case 8: return "FILE";
case 4: return "DIR";
case 0: return "OTHER";
case 2: return "SOCKET";
case 10: return "PIPE";
}

feed into
strcpy (entrytype, entryName(dent->d_type));
now ascii name sense return to output cout chan.

We make other tests, but spend extra time working different route achieve *** payload clean compile reason lack stdc functions, so if better way, it help hole home brew scene. Share we please if case. payload good tool, but once kexec it better use?

we extra like see discussion tech detail, people read this besides entitle because subject + out HEN dir, this make new thread or too deep for forum web?
 
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