Category PS4 CFW and Hacks       Thread starter PSXHAX       Start date Mar 31, 2020 at 4:19 PM       8,646       19            
Status
Not open for further replies.
Following the LibOrbisNfs PS4 Port earlier this year, PlayStation 4 scene developer BigBoss announced today that an OrbisGl2 LibOrbis Graphic Backend Library based on Raylib is now available thanks to raysan5 for PS4 homebrew enthusiasts which is a simple and easy-to-use library to enjoy videogame programming! 😍

Download: orbisGl2-master.zip / GIT

The LibOrbis hombrew port for PlayStation 4 features basic samples for textures, shapes, text and models alongside a Spine port based on work from WEREMSOFT. 🤩

Here's more from the README.md, to quote: orbisGl2

orbisGl2 liborbis new graphic backend based on raylib

orbisGl2 is based on raylib is a simple and easy-to-use library to enjoy videogames programming.

raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.

NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.

Ready to learn?
Change log
  • 31/03/2020 Initial release and my 45th birthday
Credits
  • raysan5 for his amazing work with raylib and raylib has an incredible community developing in the open way!!!!
  • Hitodama for his incredible work with ps4*** the one and only
  • flatz to bring a lot of fun with gl stuff
  • masterzorag liborbis and shader master :p
  • All people who have been using liborbis
  • All ps3dev and ps2dev old comrades
License

raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.
OrbisGl2 LibOrbis Graphic Backend Based on Raylib for PS4 Homebrew.jpg
 

Comments

Status
Not open for further replies.

Eaglehook

Member
Contributor
Verified
@Sanchant @oxking0205 you know i miss the dongle days... you pay for the dongle and that is it, no need for any body to feel unappreciated! Just show the people a very solid proof with the product and sell them all at once. this is the solution win win situation.
 
Status
Not open for further replies.
Recent Articles
Sony Reveals PS5 Details on Compatible PS4 Peripherals and Accessories
In PS5 News today, Sony revealed details on compatible PS4 peripherals and accessories with their upcoming PlayStation 5 console launch that is just months away now. After unveiling the PS5...
PS4 IPv6 UAF 6.70-6.72 Kernel Exploit with Patches, Maybe More Stable!
Since his PS4 Save Mounter Utility release, the PS4 6.20 ROP Execution Method, PS4 Webkit Bad_Hoist Exploit, 7.02 PS4 KEX, PS4 Webkit Exploit 6.72 Port, PS4 6.72 Jailbreak Exploit, Backporting PS4...
PS4 JSON-2-SHA1 Python Script for Game PKG Files by Hosamn
Following the JSON Format details, PS4 PKGs via SEN and the JSON Entitlement Grabber Add-on this weekend developer hosamn made available a PS4-JSON-2-SHA1 Python Script for use in checking the...
PKGDT: PS4 PKG Downgrade Tools GUI for Backporting Games by Gerfra
There's no shortage of options when seeking a Windows utility for PS4 Backporting games from 6.72 to 5.05 Firmware, with the latest being PKGDT which is a suite of PS4 PKG Downgrade Tools...
Top