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TLOU 2 Hidden Multiplayer PS4 Assets Uncovered via Data Mining by Speclizer
Proceeding the PS4 DevKit / TestKit Memory Tool Preview & Game Mod Demos by data miner @Speclizer, the latest findings from his YouTube Channel via Twitter include a variety of unused The Last of Us Part II Multiplayer Asset Files featuring level 3 armour with a stealth backpack, helmet models, dogs, maps and hints of a TLOU2 Battle Royale Mode possibly planned for Factions 2 before being postponed and eventually discarded by Naughty Dog developers. :unsure:

Check out all the Hidden TLOU 2 Assets recovered from the PlayStation 4 game through data mining in the video below, and be sure to drop by Speclizer's Discord Modding Channel to offer support through his Patreon Page if you enjoy @Speclizer's continued efforts in the PS4Scene! :lovewins:

Download: t2ModelEditor_v102_u2.rar (259.83 KB - includes T2 Model Editor.exe)

From the included README.txt: The Last of Us Part II Model Editor - v1.02 By Speclizer

1. characters.bin needs to be in the same folder as the tool. So extract characters.bin from bin.psarc under bin\dc1\look2\ and place it in the same folder as the tool.
2. Rename characters.bin to characters_clean.bin. This makes it so a fresh unmodded copy is automatically loaded into the tool on boot.
3. Search for an actor you want to replace. This will add the model to the drop down menus. An example of an actor is "ellie-santabarbara" or "joel-t1-hospital".
4. Press "Write Data" when you have selected your model to replace and when you're done, build the file.
5. Rename the created file to "characters.bin".
6. Create a patch4.psarc archive with the path: \build\ps4\main\bin\dc1\look2\characters.bin and place patch4.psarc in your root game folder.
7. Add the model assets to pak68.txt

Other Features:
  • characters.txt is used to pre-load actors into the tool without having to add them manually through the...
PRX_505 Update Adds PS4 ELF Injection via PS4Debug by Backporter
Building upon Swaqq's PS4PRX Tool that was previously released and proceeding his PS4 Trophy Unlocker PRX Demo & PS4 Game Patches Repo, today PlayStation 4 Scene developer @Backporter (Kernel_Panic___ on Twitter) updated PRX_505 adding PS4 ELF Injection via PS4Debug alongside a 'Refresh' button to his Github repository. 😀

Download: PRX_505 (Latest Version) (PRX Loader - includes PRX_505.exe, libdebug.dll, INIFileParser.dll and INIFileParser.xml) / GIT

He also can be found on his GamerSixVideos YouTube Channel and Official PS4 Game Modding Server Discord Channel for related help and tech support.

Changelog:

PRX_505 v2.0:

  • Added ELF injection via PS4debug
  • Added A Refresh Button
PRX_505 v1.0:
  • Initial Release, needs testers.
Umineko Catbox (UCE) English PS4 Patch Work-In-Progress via Ooa113y
Following the Persona 5 / Persona 5 Royal PS4 Game Patches, recently ooa113y's Github repository was updated with a Umineko Catbox (UCE) English PS4 Translation Patch that is a work-in-progress (WIP) and has not been tested with the pricey region-free Japanese PS4 game currently selling for $63.23 on eBay used, $89.27 on eBay new and up to $121.74 on Amazon. 🙀

Download: patch.zip (includes patch.rom) / GIT

Based on a rough translation from entergram_info, an Official Site for the PS4 / Nintendo Switch version of the Umineko no Naku Koro ni Saki - Cat Box and Dream Symphony game is online for those interested with the following description:

The last answer cannot be seen without love. Mass murder in a Western-style building on an isolated island October 4, 1986. On that day, 'sacrifice' was arranged on the island.

:idea: If anyone in the PS4 Scene has access to this title, feel free to test out the work-in-progress Umineko Catbox (UCE) English PS4 Patch above and share your results... or better yet, a pre-patched PS4 FPKG once Verified. ;)

From the README.md: English patch for Umineko Catbox (UCE)

Project description


This is an English patch for Umineko When They Cry: The Symphony of Catbox and Dreams, the console version of Umineko on PlayStation 4 and Nintendo Switch.

This patch is meant to be used on the actual console releases of the game. It is not a standalone application...
PS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit
This weekend in PS5Scene news following the PS5 Software Leak and PS5 Dev Kit with Test Kit surfacing on eBay comes a picture gallery of PlayStation 5 DFI-D1000AA Development Kit and DFI-T1000AA Test Kit screenshots showcasing the PS5 Debug Settings from SCEDevNetwork on Twitter (aka nobysko on eBay / SCEDev.net on Facebook / Robert Sebo on Instagram). 🤩

Those interested can check out the images below, and from the PS5 Debug Settings Page comes some additional PS5 Dev Kit / PS5 Test Kit details as follows:

This (★Debug Settings) page is property of this main Website.
  • Sony PlayStation 5 / PS5 Development Kit (DevKit) from SIEE / Sony Interactive Entertainment LLC (Sony Interactive Entertainment Europe Ltd)
  • FCC ID: CCAB20LP1680T0 / AK8M19DFR1 / R409B-M19DFR1
  • Brand: Sony Interactive Entertainment (SIE)
  • Model No.: DFI-D1000AA
  • Firmware: 2.50 (DEV) 2.50.00.08-00.00.00.0.1 (Version)
    Console storage: 2.46TB (Internal SSD)
★Debug Settings (DEV)

PS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 2.jpgPS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 3.jpg PS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 4.jpgPS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 5.jpg PS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 6.jpgPS5 Debug Settings of DFI-D1000AA Dev Kit and DFI-T1000AA Test Kit 7.jpg [ATTACH alt="PS5 Debug Settings of DFI-D1000AA Dev Kit and...​
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