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RPCS3 PS3 Emulator for PC Adds FidelityFX Super Resolution (FSR) Support
The open-source RPCS3 PS3 Emulator for PC has progressed well over the years, since the After Burner Climax Demo, Ice Age 3: Dawn of the Dinosaurs showcase, Dead Space Extraction Fully Emulated, Demon's Souls Demo and the latest RPCS3 update adding FidelityFX Super Resolution support to play PlayStation 3 games with high resolutions via AMD FSR upscaling! 😃

Download: RPCS3 Emulator (Latest Build) / GIT / RPCS3 Compatibility Repo / RPCS3 Compatibility List / RPCS3 YouTube Channel

Those into the PS3Scene can check out their Quickstart Guide outlining the RPCS3 hardware requirements, and to quote from VideoCardz.com on this latest RPCS3 update:

"The PS3 emulation is very CPU bound, so the performance benefits of FSR may not be as good as GPU heavy PC titles. Games lacking antialiasing may also see the pixelation effect magnified by FSR, which is recommended to be included in the graphics pipeline after antialiasing. This also means that it will upscale all elements of the game, including UI.

According to the official website, the emulator supports 62% of PS3 games with the remaining 31% of games rendered with glitches and 6% of titles not working after the menu is displayed or not working at all. Still, that’s an impressive portfolio of games that have just been (indirectly and unofficially) added to FSR-supported games."
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New PS5 Game Trailer Videos Arrive in the PlayStation 5 Scene
In PS5 News today, following the last update we have a fresh batch of new PS5 Gameplay Trailers available below for those in the PlayStation 5 Scene to enjoy! 🙂

Assassins' Creed Valhalla The Siege of Paris Expansion PS5 Trailer

Relive the most ambitious battle in Viking history in Assassin's Creed Valhalla's second expansion, The Siege of Paris! Available August 12th and included in the Season Pass!


No Man's Sky 5th Anniversary PS5 Trailer

No Man's Sky teases "Frontiers", its 17th free update, as part of its 5th anniversary celebrations.


MLB The Show 21 MLB at Field of Dreams PS5 Trailer

MLB at Field of Dreams update available for free in MLB The Show 21 beginning August 10. Internet connection required.


Overcooked! All You Can Eat Birthday Party Free Update PS5 Trailer

Head back to the Overcooked! All You Can Eat kitchens and celebrate 5 years of Overcooked with a brand-new FREE update available now for PS4 and PS5!


I Am Dead Available Now PS5 Trailer

I Am Dead is a charming puzzle adventure game from the creators of Hohokum and Wilmot's Warehouse about exploring the afterlife. Available now on PS5 and PS4!

Morris Lupton is the recently-deceased museum curator of the tiny island of Shelmerston who is reunited with the ghost of his dog Sparky, only to discover that a disaster is about to destroy his beloved island.

Together, they must uncover Shelmerston's ancient mysteries, prevent the island's volcano from erupting, and save the place they call home.


Blue Reflection: Second Light PV1 PS5 Trailer

Blue Reflection: Second Light is coming on November 9th for the PS4 and PS5 via Backward Compatibility.

BLUE REFLECTION: Second Light follows the adventures of three students – Ao Hoshizaki, Kokoro Utsubo, and Yuki Kinjou – who find themselves transported to a mysterious floating academy, searching for clues to find their way back home, with only their names as memories.

One day, a strange new space spreads across the outskirts of the academy. Since the new land surrounds the...
New PS5 VR Headset Details Revealed at Sony's PlayStation VR2 Dev Summit
Recently Sony held a private PlayStation VR2 Developer summit conference revealing new details on their upcoming PS5 VR headset including an HDR OLED display, eye-tracking support with a resolution of 4000x2040 pixels (2000x2040 per eye) and hybrid AAA games for those interested in the next-gen virtual reality system! 😎

This PS5Scene news comes following Sony's initial PS5VR Announcement earlier this year, the official PS5 VR Controller unveiling and rumored PlayStation Home PSVR2 revival.

With launch details expected in early 2022 a summary of purported PSVR2 specs is outlined in the video below from PSVR Without Parole's YouTube Channel, and to quote from UploadVR.com on the upcoming PS5 VR Headset:

"Other details from PSVR Without Parole’s video claim the device, codenamed NGVR (Next-Generation VR), uses an HDR OLED display and has a field of view (FOV) of 110 degrees, 10 more degrees than the original PSVR. Alongside foveated rendering, the new headset could also use a technique called flexible scaling resolution to further increase the performance of PSVR titles.

The controllers, meanwhile, will reportedly feature capacitive touch sensors for the thumb, index and middle finger. These sensors will apparently be able to tell not just if a player is touching the controller but, if not, how far away from the controller their fingers are. We've seen a lot of patent filings and research reports that suggest future Sony controllers could support finger-tracking."
PSVR2: Full Specs & New Details REVEALED

Yesterday's PlayStation VR2 developer summit revealed a ton of new details about Sony's upcoming headset. Here's everything we learned.

PKGCheck to Verify & Fix PS4 FPKG Checksums in Development by Hippie68
Proceeding the PS4 PKG Integrity Checker, LibOrbisPKG: Library for PS4 PKGs, PS4PKGVerifier 1.4 GUI App and his PS4 SFO Reader / Editor recently PS4Scene developer Hippie68 added PKGCheck on Github which is currently a work-in-progress (WIP) with the aim being to verify PS4 FPKGs for checksum errors and fix them on demand. 🔎

Download: pkgcheck-main.zip / GIT / pkgcheck.zip (1.3 MB - compiled by @mailwl, includes pkgcheck.exe and libcrypto-1_1-x64.dll)

From the README.md: PKGCheck

Work-in-progress command line program that not only verifies an FPKG's checksums, but also fixes them.

This program is almost fully functional yet still incomplete, and I might need your help to complete it. My idea was to fix checksums on-the-fly, without extracting the PKG. And it does work for the most part, however now I'm stuck right before the finish line where it comes to the entry keys.

The only documentation I can find about them and their checksums is PKG Information, but it is not clear to me how exactly those RSA checksums are calculated and how to proceed. If you think you can do it and want to collaborate, please let me know. It would be great if it could be done with the OpenSSL API.

The missing code is about to begin at line 633.

Other useful links that helped me get as far:
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