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PS4 GTA V Mods Demo on 5.05 Firmware by Qwertyoruiop!
Last week @SpecterDev announced that a public 5.05 PS4 Jailbreak & Homebrew Tools are incoming, and following his 0x41con presentation PlayStation 4 developer qwertyoruiop shared a PS4 GTA V Mods 5.05 OFW demonstration video on his YouTube Channel! :fire:

To quote from the related Tweets below: "Was supposed to show this during my talk at 0x41con but the game was recently updated and it broke it (i fixed it 4 days too late)"

When asked when it will be possible to play online with a jailbroken PS4, his response was simply "never."

PS4 GTA V Mods demo on 5.05

PS4 Payload Sender APK for Android by Valentinbreiz
We've seen several APK's and Apps for PlayStation 4 payloads before, and today following his PS4 Payload Sender PC client developer @valentinbreiz (Twitter) made available a simple PS4 Payload Sender of his own for Android users followed by a PS4 Payload Sender v1.1 Fatal Crash Fix alongside a PS4 Linux Loader for 5.05 work-in-progress which he states will be ready once he finishes porting the PS4 kexec 5.05 offsets. :D

Download: PS4-Payload-Sender.apk / GIT

From the README.md: PS4 Payload Sender for Android

Send payloads to your PS4 from your Android device.

Many thanks to kojo9999 for testing :D

From the README.md: PS4 Linux Loader

A simple payload that let you run Linux on your 5.05 PS4

How to build

I use https://github.com/idc/ps4-payload-*** to compile it. You also need to compile https://github.com/fail0verflow/ps4-kexec and place 'kexec.bin' into this folder. Compile kexec with 'make CFLAG='-DPS4_5_05 -DKASLR -DNO_SYMTAB'.

How to use

For now only some PS4 FAT models are supported, see the list here.

You need a FAT32 formatted USB drive plugged in on any PS4's USB port with the following files on the root directory : bzImage and initramfs.cpio.gz. You can download them here.

Then you will need to send the payload (PS4-Linux-Loader.bin) to your PS4. For that go to...
PS4 CFW Under Development in Mira Project by OpenOrbis Team!
Since the initial PS4 HEN Russian WIP called MiraHEN by The Sugarleaf followed by their open source PS4 homebrew initiative known as OpenOrbis, today PlayStation 4 developers from the OpenOrbis Team have officially launched The Mira Project which will include full expansion PS4 Custom Firmware (PS4 CFW) for 5.05 Jailbroken Consoles (currently targets 5.01 and is being ported per Mathieulh) and lots more as outlined below! :D

Before we dive into all the juicy details, as @Wultra reminds everyone on Twitter the aim of this project will NOT be a full PS4 CFW PUP similar to those familiar with the PS3 Scene, however, the Mira Homebrew Platform will consist of the following numerous components from the README.md:
  • Firmware - Previously known as MiraHEN, this has been expanded into a full expansion custom firmware
  • Tools - There are many tools included in the Mira project and they are listed out below
  • newlib-ps4 - This is the libc implementation ported for PS4. It's a pain in the ass to compile, just take the pre-built binaries seriously.
  • ld-ps4 - This is the linker to be used with newlib-ps4 to create Orbis compatible ELF files, or you could use CrazyVoid's elfFixupTool
  • MiraLib - This is the communications library that will be specialized for operation with the Mira firmware.
User Guide

The users guide is found at USERS.md yamsayin' check it out if you want instructions on how to build, install, and use the firmware once it has been installed on the console with any of the methods described within.

To quote from...
LibHB: LibHomebrew PS4 Homebrewing Library by CFWProphet
Following the initial LibHB video and Unity Plugin this weekend PlayStation 4 developer @cfwprophet shared on Twitter a PS4 homebrewing library known as LibHomebrew alongside some LibHB Sample PKG's, another demonstration video and a usage tutorial below! :thumbsupxf2:

Download: LibHBSample.pkg (15.5 MB) / LibHBSample.pkg (Mirror) / LibHB_Sample2.pkg (20.5 MB) / LibHB_Sample2.pkg (Mirror) / libhb-master-master.zip / libhb-master.rar (82.0 MB) / samples_src.rar (67.9 MB) / SamplePkgs.rar (68.5 MB) / samples.rar (81.7 MB) / Latest Release / GIT

To quote from the README.md on the release: PS4 LibHomebrew

PS4 LibHomebrew

What's that ?

A Homebrew Library based on the Official ***. Auto Jailbreaks. No need to do anything here. If you want to change the FW version to compile for (needed for jb & kernel aka lv2 stuff), then set your consoles FW within fw.h like: FW_455 or FW_500 as example. Copy libhb Folder (not the -master one) and his samples into "/target/samples/sample_code/system" of your ***. Move the "controller.h" from the libhb-master folder to: "/target/samples/sample_code/common/include/sampleUtil/input" That's it your Set Up !

Thanks and used sources:

First of all for sure Sony and the PS4...
Doom PS4 Homebrew Game PKG in Unity by SnakePlissken
I'm working on a Doom PS4 homebrew game in Unity for PlayStation 4.

More information soon, only works on 4.55 OFW. In time, the apps main goal is to load Doom wads directly.

Download: PlisskenDooM-v0.4.pkg / Brutal PS4 DooM.pkg

Spoiler: Depreciated

Update: PlisskenDooM v0.2 loads .wad file directly for unity to build gameobjects and the world around the player.

General documentation and directions are to come very soon. I would also like to see this open for modding so documentation for that, as well as unity project files are on there way.

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