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DSMotion: DualShock 3 / DS4 Motion Control PlayStation TV Plugins
After being discontinued by PlayStation Now and receiving Enso CFW support, Sony's PlayStation TV just got a pair of Henkaku DSMotion plugins which add DS3 / DS4 motion control support for PS TV with DualShock controllers. :lovexf2:

Download: dsmotion.skprx / dsmotion.suprx / GIT

To quote from PlayStation TV developer OperationNT on the DSMotion control PS TV plug-ins: PlayStation TV driver for DualShock 3 and 4 controllers completly ignore their gyroscope and accelerometers values.

Therefore, games which require some motion control cannot be played. DSMotion plugins allow to fix this limitation. It is separated into a user and a kernel plugin.

Installation

In order to activate those plugins featues, you must edit your `ux0:tai/config.txt` file:
Code:
*KERNEL
ux0:tai/dsmotion.skprx

*TITLEID00
ux0:tai/dsmotion.suprx
Replace TITLEID00 by a title identifier which needs motion control or by ALL to affect all titles.

Compatibility
  • PCSF00214 - Tearaway - Parts where you need to shake the PS Vita works now on PS TV by shaking the controller!
Limitations
  • It only works for titles which are not signed (homebrews or Vitamin/MaiDumpTools dumps).
  • If a DualShock 3 controller is used, it must not be directly plugged with USB on the PS TV otherwise, signal will be sent through USB instead of BlueTooth (and it won't be catched): use an external charger for the controller.
  • It doesn't work well on classic PS Vita with "ds4vita": for an unknown reason, motion control samples seems to be too much spaced over time.
  • It hooks documented "SceMotion" user functions instead of undocumented "SceMotionDev" kernel functions: if we could understand those kernel functions, we could have more compatibility with a single kernel plugin (no more need for a user plugin).
  • Device orientation quaternion and rotation matrix are not currently accurate: they give unstable result...
Uncharted: The Lost Legacy Joins New PlayStation Games Next Week
Adventure fans get ready to embark on a new journey in Uncharted: The Lost Legacy for PS4, launching on August 22nd as part of the new PlayStation game releases next week! :biggrinxf2:

Below is the official Uncharted: The Lost Legacy PlayStation 4 trailer video and a glimpse of what else is joining PS Store next week courtesy of Sony Social Media Senior Specialist Ryan Clements, as follows:

New Releases: Week of August 22, 2017
  • Bleed - PS4 — Digital
  • The Book of Regrets - PS4 — Digital
  • ChromaGun - PS4 — Digital
  • Duck Game - PS4 — Digital
  • The Escapists 2 - PS4 — Digital, Retail
  • F1 2017 - PS4 — Digital, Retail (Out 8/25)
  • Jak & Daxter: The Precursor Legacy (PS2) - PS4 — Digital
  • Madden NFL 18 - PS4 — Digital, Retail (Out 8/25)
  • Mages of Mystralia - PS4 — Digital
  • Naruto: Ultimate Ninja Storm - PS4 — Digital (Out 8/25)
  • Naruto Shippuden: Ultimate Ninja Storm 2 - PS4 — Digital (Out 8/25)
  • Naruto Shippuden: Ultimate Ninja Storm 3 Full Burst - PS4 — Digital (Out 8/25)
  • Naruto Shippuden: Ultimate Ninja Storm Legacy - PS4 — Retail (Out 8/25)
  • Naruto Shippuden: Ultimate Ninja Storm Trilogy - PS4 — Digital (Out 8/25)
  • NeverEnd - PS Vita — Digital (Out 8/25)
  • One Piece Unlimited World Red - PS4 — Digital (Out 8/25)
  • Soul Dimension - PS VR — Digital
  • Spartan - PS4 — Digital (Out 8/23)
  • Super ComboMan: Smash Edition - PS4 — Digital
  • SwapQuest - PS4 — Digital
  • Thimbleweed Park - PS4 — Digital
  • Uncharted: The Lost Legacy - PS4 — Digital, Retail
  • Velocity 2X: Critical Mass Edition - PS4, PS Vita — Digital
PlayStation Music
  • A$AP Ferg – Still Striving
  • Various Artists – Marvel The Defenders Soundtrack
  • Grizzly Bear – Painted Ruins
PlayStation Video
  • The Mummy (2017)
  • All Eyez On Me (plus Bonus Features)
PlayStation Vue
  • Great American Eclipse – August 21 at 9/8c (Science Channel)
  • 30 for 30: What Carter Lost – August 24 at 9:30/8:30c (ESPN)
  • Game of Thrones – August 27 at 9/8c (HBO)
The information above is subject to change without notice.
PlayStation 3 RSXploit is Now Updated and Working via Zecoxao
Following the previous work, PlayStation 3 developer @zecoxao with help from Zer0Tolerance, IronMan and AlexAltea updated their PS3 RSXploit with details below. :ninja:

Download: rsxploit.7z (154.79 KB)

To quote from zecoxao on the update: So, after some deliberation with Zer0Tolerance, we decided to release an updated version of the lv2 exploit that my friend released a long time ago.

First, some notes:
  • This exploit was patched on 4.40, NOT on 4.45
  • There isn't just ONE non checked pointer, there are FOUR! they are all 4 now checked in 4.40
Code:
/*
     * lv2 SysCall 670 (0x29E): sys_rsx_context_allocate
     * @param context_id (OUT): RSX context, E.g. 0x55555555 (in vsh.self)
     * @param lpar_dma_control (OUT): Control register area. E.g. 0x60100000 (in vsh.self)
     * @param lpar_driver_info (OUT): RSX data like frequencies, sizes, version... E.g. 0x60200000 (in vsh.self)
     * @param lpar_reports (OUT): Report data area. E.g. 0x60300000 (in vsh.self)
     * @param mem_ctx (IN): mem_ctx given by sys_rsx_memory_allocate
     * @param system_mode (IN):
     */
 
    /*
    After some verification it turns out that 4 pointers aren't checked
    They are:
    context_id
    lpar_dma_control
    lpar_driver_info
    lpar_reports
 
    we can write values at:
    rsx_context + 0x04 (4Bytes) - context_id
    rsx_context + 0x20 (8Bytes) - lpar_dma_control
    rsx_context + 0x30 (8Bytes) - lpar_driver_info
    rsx_context + 0x40 (8Bytes) - lpar_reports
 
    to properly specify a kernel address use ULL for big numbers
    */
You can test this for instance on a 4.21 cfw console by specifying an address in one of the parameters and then dumping memory before and after running the syscall. just be careful that you need to be able to write to that region!

Many thanks to IronMan and AlexAltea for the help. this exploit will be even better later, so stick around (-:

:arrow: Update: In related PS3 hacking news, ZeroTolerance has released ps3encdec which is a port of flat_z's encdec emulator to C. source code (and...
PS4 1.76 UI Mods: Custom PSN User Avatar & Alpha 0.11 by eXtreme
Since reporting on the Avatar Grabber, PS4 1.76 UI Mod with Full Debug Settings demo and recent Activate / Deactivate PS4 Apps Entitlement Control the modders at e✘treme-Modding.de continue their PS4 1.76 UI Mods development with a Custom PSN User Avatar and Alpha 0.11 demonstration video below! :coolxf2:

Download: PS4 UI Mod Custom PSN User Avatar.rar (364 KB)

To quote from e✘treme on their PS4 UI Mod Custom PSN User Avatar:

"After examine some user data files of @Ginsor's 1.76 PS4, I have found a way to change the User Avatar in the Home Menu. It’s very simple, I have only edited the online.json with a other link and created .dds files.

Sadly it will only work on your 1.76 PS4 if it was connected to PSN and you already have installed a Avatar on your hdd.

You just need to copy the files via FTP in system_data/priv/cache/profile/0x10000000 (choose your PSN User Account). Special Thanks to @Ginsor for testing!"

PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 2.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 3.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 4.jpg
And to quote from e✘treme on their PS4 UI Mod alpha 0.11 Visual Debug Home Menu:

"I had the idea to add my PS4 Games in a folder on Home Menu ;-) I have just changed the Database to show up my Disc Games in the folder. This is version 0.11 alpha of a Custom Home Menu.

Still no function for ★APP_Home and ★Debug Settings. PS4 UI Mod alpha is just a visual Home Menu Mod for 1.76."

PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 5.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 6.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 7.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 8.jpg
PS4 UI Mod alpha 0.11 by e✘treme
How To Change Your Avatars & Profile Pictures On 4.05 & 4.55
:arrow: Update: Also from their...
PAX West 2017 Features Over 20 Playable PlayStation 4 & PS VR Games
Those seeking to get a hands-on preview of what's coming for both PS4 and PS VR may want to check out booths 100, 103, 109, 203, and 209 at PAX West 2017 in Seattle September 1-4th which will feature over 20 playable PlayStation games! :smilexf2:

Here's the current list straight from Sony Social Media Director Sid Shuman, as follows:

PlayStation 4
  • Gran Turismo Sport
  • PlayLink: Hidden Agenda
  • PlayLink: That’s You!
  • PlayLink: Knowledge is Power
  • PlayLink: Frantics
  • Uncharted: The Lost Legacy
  • Detroit: Become Human
  • Knack 2
  • Marvel vs Capcom: Infinite
  • Swords of Ditto
  • Ni no Kuni II: Revenant Kingdom
  • Tooth and Tail
  • Burly Men at Sea
  • Dragon Ball FighterZ
  • Samurai Shodown V Special
  • Omen of Sorrow
  • Windjammers
  • Hob
  • Battle Chasers
PlayStation VR
  • Gran Turismo Sport
  • The Inpatient
  • Bravo Team
  • Kaiju Driving Range
  • Moss
  • Star Child
  • League of War: VR Arena
  • Sparc
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