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PS4 1.76 UI Mods: Custom PSN User Avatar & Alpha 0.11 by eXtreme
Since reporting on the Avatar Grabber, PS4 1.76 UI Mod with Full Debug Settings demo and recent Activate / Deactivate PS4 Apps Entitlement Control the modders at e✘treme-Modding.de continue their PS4 1.76 UI Mods development with a Custom PSN User Avatar and Alpha 0.11 demonstration video below! :coolxf2:

Download: PS4 UI Mod Custom PSN User Avatar.rar (364 KB)

To quote from e✘treme on their PS4 UI Mod Custom PSN User Avatar:

"After examine some user data files of @Ginsor's 1.76 PS4, I have found a way to change the User Avatar in the Home Menu. It’s very simple, I have only edited the online.json with a other link and created .dds files.

Sadly it will only work on your 1.76 PS4 if it was connected to PSN and you already have installed a Avatar on your hdd.

You just need to copy the files via FTP in system_data/priv/cache/profile/0x10000000 (choose your PSN User Account). Special Thanks to @Ginsor for testing!"

PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 2.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 3.jpg PS4 1.76 UI Mods Custom PSN User Avatar & Alpha 0.11 by eXtreme 4.jpg
And to quote from e✘treme on their PS4 UI Mod alpha 0.11 Visual Debug Home Menu:

"I had the idea to add my PS4 Games in a folder on Home Menu ;-) I have just changed the Database to show up my Disc Games in the folder. This is version 0.11 alpha of a Custom Home Menu.

Still no function for ★APP_Home and ★Debug Settings. PS4 UI Mod alpha is just a visual Home Menu Mod for 1.76."

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PS4 UI Mod alpha 0.11 by e✘treme
How To Change Your Avatars & Profile Pictures On 4.05 & 4.55
:arrow: Update: Also from their...
PAX West 2017 Features Over 20 Playable PlayStation 4 & PS VR Games
Those seeking to get a hands-on preview of what's coming for both PS4 and PS VR may want to check out booths 100, 103, 109, 203, and 209 at PAX West 2017 in Seattle September 1-4th which will feature over 20 playable PlayStation games! :smilexf2:

Here's the current list straight from Sony Social Media Director Sid Shuman, as follows:

PlayStation 4
  • Gran Turismo Sport
  • PlayLink: Hidden Agenda
  • PlayLink: That’s You!
  • PlayLink: Knowledge is Power
  • PlayLink: Frantics
  • Uncharted: The Lost Legacy
  • Detroit: Become Human
  • Knack 2
  • Marvel vs Capcom: Infinite
  • Swords of Ditto
  • Ni no Kuni II: Revenant Kingdom
  • Tooth and Tail
  • Burly Men at Sea
  • Dragon Ball FighterZ
  • Samurai Shodown V Special
  • Omen of Sorrow
  • Windjammers
  • Hob
  • Battle Chasers
PlayStation VR
  • Gran Turismo Sport
  • The Inpatient
  • Bravo Team
  • Kaiju Driving Range
  • Moss
  • Star Child
  • League of War: VR Arena
  • Sparc
PS4 Firmware 5.00 Beta Out Today, NOBUNAGA Key Features Detailed!
Featuring an overhauled family management system and 1080p60 broadcasting with PS4 Pro as rumored, the PS4 System Software / Firmware 5.00 Beta rolls out to testers today with what to expect under the hood of codename NOBUNAGA outlined below! :lovexf2:

Download: PS4 5.00 Beta 3 PS4UPDATE.PUP / PS4 5.00 Beta 4 PS4UPDATE.PUP (US) / PS4 5.00 Beta 4 PS4UPDATE.PUP (EU) (357 MB - won't install for non-testers) / ps4 5.0 beta 4.zip (Decrypted) (355.5 MB) via Ginsor

To quote from Sony Interactive Entertainment America's Andrew Kelly at PlayStation Blog on what's new:

The beta for the PlayStation 4 system’s next major system software update 5.00 (codenamed NOBUNAGA) rolls out today for those of you that were selected for the beta program.

NOBUNAGA PlayStation 4 Firmware 5.00 Beta Trial Notification.jpg If you signed up and were chosen, you’ll receive an email with instructions on how to download and get started.

Whether you’re in the beta program or not, we wanted to give a first look at the features included in this update. We’re introducing family on PSN, making it easier to manage your friends, and adding a variety of new features for Broadcast, Notifications, Messages, and much more.

Family on PSN

We’re overhauling the current master/sub-account system, and introducing the new “Family on PlayStation Network.” This new system will offer a more flexible experience for families on PS4 by making it easier to setup PSN accounts for children and customize parental control settings. Below are the new features that will be introduced with family on PSN:

Family Manager...
PS4 Playground for Webkit Exploits on 1.62 Firmware Port Arrives
Earlier this week we saw PS4 Playground 1.52 / 1.60 Ports, and today @zecoxao announced on Twitter that with the help of VVildCard777 for the gadgets they have now ported the PlayStation 4 Playground for Webkit Exploits to Firmware 1.62 with minimal code exec again. :winkxf2:

He also notes this will be the last PS4 Playground port he's doing as 1.70 introduces usermode ASLR (Address Space Layout Randomization) and system update nagging as detailed in the Tweets below.

Download: playground-1.62-master.zip / GIT / Live Demo / PS4 Web Exploits Mirror / PS4 Web Exploits Mirror #2

From the README.md on this latest PS4 playground revision:

A collection of PS4 tools and experiments using the WebKit exploit. This is for firmware 1.76/1.62/1.61/1.60/1.52/1.50b/1.01 only at the moment.

Props to @Bultra for the heads-up in the PSXHAX Shoutbox earlier today! <3
PS4 Secure Asset Management Unit (SAMU) Processor by HydrogenNGU
Following the previous updates on PlayStation 4's Secure Asset Management Unit more commonly referred to as SAMU, @HydrogenNGU shared details on further understanding the PS4 processor SAMU for developers. :geek:

According to a SAMU patent, it's described as a method and apparatus for including architecture for protecting multi-user sensitive code and data.

Below is a summary of what Hydrogen on NGU shared about it including details from Fail0verflow slides (if you missed it, see their Postscript also) to quote in part: Understanding The PS4 Processor SAMU

Conclusion


Overall, SAMU is a strong processor that holds mostly everything everyone in the PS4 Scene wants. If someone ever handles SAMU, modding has the chance to go online, but I don't know how things would work with the banning and the CIDs. We already had a few discussions speaking about the PSID awhile back. We know @theorywrong and @2much4u had discovered Partial IDPS from the kernel memory, including the PSID since it's there as well. To read more about that old post, you can view it here.

You can dump it from the kernel memory with a certain payload, and I will not be providing any payload in order to so. In addition, @zecoxao had explained to us you could do the same with it running the dl close. Use memcpy in the Kernel Mode, and use sys sendto. This should send it to your computer.

Approximately, most things that were done on PlayStation 3 is of course, possible on the PlayStation 4. If this ever gets decrypted and fully hacked. Yes, you'd see a lot of new innovations being brought on to the table. That's of course, if someone releases it first. This is a little guide explaining what SAMU is, and what it does. Hopefully, this clears out the questions from the air I've always got. Always...
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