Following the
Spider-Man PS4 Skeletal Models & Textures Tool comes a
LittleBigPlanet File Editor / Texture Viewer with source code for LBP 1, 2 and 3 called
Farctool2 by
philosophofee on Github spanning PS3, PS Vita and PS4 consoles.
Download:
farctool2.jar /
GIT
According to the author's documentation, there is also an active Farctool2 fork from
ennuo available
HERE (
farctool2mod.zip) for the FARC, FAR4 and MAP file manipulation tool written in Java that includes mod support.
From the forked
README.md, to quote:
About
What is farctool2?
Farctool2 is a program I wrote for two reasons:
- To learn how Java can read and manipulate data streams, and
- Because I already knew the structures of the file formats this game used.
Why farctool "2"?
Farctool2 is the sequel to the original farctool, which was written in Game Maker 8.0.
Features
- Supports the loading of the FAR4, FARC, and MAP formats from the LittleBigPlanet games.
- Supports texture viewing from every LBP game (excluding certain SDF types) except LBP Vita.
- Supports extracting textures in 3 different formats: PNG, JPG, and DDS.
- Supports extraction of any file as-is or decompressed.
- Features adding files to the FARC.
- Features adding, replacing, deleting, and zeroing entries from the MAP.
- Features the ability to build packages from PLANs for ease of modding.
- Features the ability to install said packages to any FARC and MAP.
- Hex viewer (ft. Sporst)
- Plaintext viewer for text-based files.
- Supports dumping dependency list of LBP assets with reverse-lookup on GUIDs to filenames.
Disclaimer
I did not create any of the games in question nor am I affiliated with any of the developers of these video games. All researched data was acquired via means of downloading game package files through a public database of direct-to-PSN URLs with no protection. Nothing malicious is intended. This program...