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PS4 Alexa Project to Control PlayStation 4 in Development by Raiman264
Reminiscent of PS4 Waker (with PS4 Imagemap for game preview pictures), those into smart home devices that don't mind big brother eavesdropping may want to check out developer raiman264's recent Github commit of PS4 Alexa which aims to control the PlayStation 4 with Amazon's Alexa virtual assistant. :geek:

Download: ps4-alexa-master.zip / GIT

From the README.md, to quote: Intro

The main goal of this project is to be able to tell alexa something like alexa say ps to start netflix, or any of a set of predefined apps.

In this first iteration there is a cli that can archive that and also very simple web UI to start apps.

How to's

Init


run
Code:
npx ps4-walker
to generate credentials file

Run apps

Code:
npx ps4-walker start <titleId>

Title IDs

Code:
CUSA00129_00 Netflix
CUSA01015_00 Youtube
Deadpool 60 FPS Mod PS4 Package (PKG) by Wastelander121
Last week he made available a Dishonored: Definitive Edition 60 FPS Mod PS4 PKG, and today @Wastelander121 returns bringing a Deadpool 60 FPS Mod PS4 PKG (CUSA-03528) via Twitter with a PlayStation 4 video of it in action from his YouTube Channel courtesy of Deppressiety. :cool:

Download: EP0002-CUSA03528_00-DEADPOOLPS400000-A0122-V0122.pkg (76.3 MB)

Spoiler: Depreciated

From the video's description: Allows Deadpool on PS4 to run at 60 FPS. Other changes in this mod are improved texture filtering (from 4 to 8) and Vsync. Video kindly recorded by Deppressiety.

Note: The frame rate spikes are due to the game constantly searching for an internet/PSN connection and if there isn't one available it causes the game to stutter. The same happens with the Xbox One version when an Xbox Live connection is not available.

:idea: For more mods across all platforms consider joining their Mod Users Society Discord Channel as well! ;)

[PS4] Deadpool 60 FPS Mod
Mercenaries 2 PS2 on PS4 test
IG Tools: Insomniac Games Reversing and Modding PS4 Tools
Following recent Spiderman PS4 Decryption and PS4 Remote Play Protocol Reverse-Engineering development comes IG Tools this weekend by doesthisusername, which are a collection of Kaitai Struct / Python 3.4+ scripts for use in modding and reversing PS4 titles by Insomniac Games including Ratchet & Clank (RACPS4) and may work with Sunset Overdrive according to the developer. :geek:

Download: ig-tools-master.zip / GIT

From the README.md, to quote: Assortment of tools for some recent Insomniac Games titles

This is basically a dumping ground for my stuff, due to people asking for sources, and I don't want to constantly zip them up. May work with Sunset Overdrive, though I've mainly been testing RACPS4 stuff myself.

Still, I would like to document general structure and use, at the least. I'll provide a high-level overview here, but you should read their respective READMEs for more info.

general

general is probably the most interesting, it has some Python (3.4+, due to Enum) scripts for extracting, decompressing, building, and (minimally) compressing game files.

crc

crc has some stuff for "bruteforcing" labels from the game (helps with reversing file sections). In C.

igt

igt has (as of now) a C rewrite of the general decompressor. It's a lot faster than the Python version, but it doesn't do much else. And the Python version only takes like two seconds anyway.

Stuff that needs doing
  • Increase ig_model2obj.py compatibilty. Will need to reverse more of the vertex structure.
  • Expand igt with more functionality.
  • Remove need for toc.template in ig_build.py. Will need to edit the script a little bit, but not much.
  • Write guides. I am pretty bad at this.
  • General streamlining.
  • Improve .ksy files.
Finally, below are...
Dishonored: Definitive Edition 60 FPS Mod PS4 PKG by Wastelander121
Following their Batman: Arkham Knight Free Roam Mod Menu port, today @Wastelander121 (YouTube Channel) released on Twitter a Dishonored: Definitive Edition 60 FPS Mod PS4 PKG (CUSA-02230) for PlayStation 4 video game modding aficionados! :cool:

Download: EP1003-CUSA02230_00-DISHONOREDGAMEUK-A0121-V0121.pkg (18.9 MB)

For those interested, they also have a Mod Users Society Discord Channel set up for related discussion and support.

PCSX-R Emulator PS4 Port Crash Bandicoot & Resident Evil PSOne Demos
Since the mGBA Emulator PS4 port and Yabause Sega Saturn Emulator PS4 port, PlayStation 4 homebrew developer @zezu420 (aka Znullptr on Twitter) worked on a PCSXR (CodePlex Archive) PS4 port of the PlayStation emulator PCSX-Reloaded based on the PCSX-df Project. 🕹️

According to his Patreon page he's currently writing a PlayStation 4 usermode virtualizer, and although a public Package release of the Sony PlayStation PCSX-R emulator hasn't surfaced yet some demo videos of it in action from hyndrid (using a private test FPKG from Markus00095) are available from his YouTube Channel via Twitter running PSOne games Crash Bandicoot and Resident Evil on a PS4 5.05 jailbroken console.

:arrow: Update: A public PSX.PKG file is now available via Markus95 on Logic-Sunrise.com with a brief tutorial, roughly translated:

Download: psx.pkg (6.5 MB)
  • Install the fpkg PSX.pkg
  • Copy / paste your rom in .bin format to the root of your USB key by renaming it game.bin
  • Copy / paste by FTP memcard.mcr in data / pcsxr / ... (optional because the saves do not work)
  • Launch PSCX-R from your PS4 menu
  • Your game starts
PCSX-R on PS4 via Markus95's YouTube Channel
Check them out with a few related Tweets below, and to quote from the...
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