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Fully Enable Debug Settings v2 PS4 Payload Updated by J0lama
With continued and much appreciated assistance from @sealab, PlayStation 4 developer @j0lama has updated the initial PS4 payload to Fully Enable Debug Settings version 2 adding more options for developers. :love:

If you haven't checked J0lama's Blog lately definitely drop by, and for those who missed it a PS4 1.76 UI Mod Demo Video featuring the Full Debug Settings is also available.

Download: Fully-Enable-Debug-Settings_v2.bin (1 MB) / Devkit-Debug-Settings.bin (Fixed v2)

Code:
v1:

*(uint32_t*) 0xFFFFFFFF8269C07Cull=0;
*(uint32_t*) 0xFFFFFFFF8269B56Full=0;

v2 adds:

*(uint16_t*) 0xFFFFFFFF833242FCull = 0x8101;
Cheers to both @Figure03 and @xxmcvapourxx for the heads-up in the PSXHAX Shoutbox! :beer::beer:
PS4 1.76 UI Mod with Full Debug Settings Demo by Extreme-Modding
With whispers of good things to come for those on PS4 OFW 3.55 to 4.07 in the Shoutbox, following their previous updates and the recent PS4 Debug Settings Payload to fully enable them on PlayStation 4 v1.76 consoles e✘treme-Modding.de shared a video demonstrating their PS4 1.76 UI Mod with Full Debug Settings below. :thumbsupxf2:

PS4 1.76 UI Mod Full Debug Settings

To quote from their page: Last year PS4 Developers (flat_z and CTurt) found the code to enable the Debug Settings on 1.76 Retail Consoles.

Developer j0lama shared a Payload to enable full Debug Settings. You can also have more options by loading two Kernel Exploits (Payloads).

First execute j0lama’s Patch and then the Dlclose Payload to enable the Advanced Dev Menu.

Thanks to @Figure03 for sharing the news in the PSXHAX Shoutbox early yesterday morning! :smilexf2:
PS4 Inner PUP Files of PS4UPDATE System Comparison by Masterzorag
Following the PS4 PUP_Decrypt / PUP_Unpack releases and PS4 Jailbreak v1.01 Exploit, Linux guru masterzorag shared a comparison difference between 4.07 and 4.55 inner PUP files encrypted data and SceEapCore.elf from 1.01 via a jailbroken PS4 1.76 console with developers. :veryhappy:

Here are the details from his Blog Post this past May that we missed until now, to quote: PS4 PUP

Just curious about this updating system images:
PS4 Inner PUP Files of PS4UPDATE System Comparison by Masterzorag 2.jpg

PS4 Inner PUP Files of PS4UPDATE System Comparison by Masterzorag 3.jpg

Diff between 4.07 and 4.55 PUP files inside PS4UPDATE system, encrypted data.

Some slices of data are the same, even if encrypted. First eight bytes remains the same.

SceEapCore.elf

As seen in 1.01:
Code:
SceEapCore.elf: ELF 32-bit LSB executable, ARM, EABI5 version 1 (SYSV), statically linked, for FreeBSD 9.0 (900044), not stripped, with debug_info

ELF Header:

  Magic:   7f 45 4c 46 01 01 01 00 00 00 00 00 00 00 00 00
  Class:                             ELF32
  Data:                              2's complement, little endian
  Version:                           1 (current)
  OS/ABI:                            UNIX - System V
  ABI Version:                       0
  Type:                              EXEC (Executable file)
  Machine:                           ARM
  Version:                           0x1
  Entry point address:               0x8148
  Start of program headers:          52 (bytes into file)
  Start of section headers:          3029100 (bytes into file)
  Flags:                             0x5000002, Version5 EABI, <unknown>
  Size of this header:               52 (bytes)
  Size of program headers:           32 (bytes)
  Number of program headers:         7
  Size of section headers:           40 (bytes)
  Number of section...
Poll: Release an Open Source PS4 SaveData Editor When Ready?
I've been working on a PS4 savedata editor. Would the community have any interest in a open source save editor ???

The one I'm working on will not have a database of cheats. The cheats will have to be a community contributed item. You will have to apply cheat manually.

Also I will not release the decryption/encryption keys. This will have to be someone else job. Some of the keys are not mine to release.

:poll: Vote in the Poll: Release an Open Source PS4 SaveData Editor When Ready ?
DumpFileCturt101: DumpFile for Developers on PS4 Firmware 1.01
Today VVildCard777 announced on Twitter that he's ported DumpFile to work with PlayStation 4 OFW 1.01 for those those utilizing the recently released PS4 Dlclose Exploit for Firmware 1.01 jailbreak. :smilexf2:

He states this DumpFile port was done both for fun and out of necessity as Hitodama's is not currently compatible with PS4 1.01 OFW, so now it functions with CTurt's work for developers to make use of.

Download: DumpFileCturt176-backupPrep.zip (101 KB) / DumpFileCturt101-master.zip / GIT

Cheers to @Bultra for the heads-up in the PSXHAX Shoutbox earlier on. :beer:
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