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PS4 Gentoo Mod for RetroArch at Startup Guide by PepeCobain
This weekend @PepeCobain shared on Twitter a PS4 Gentoo Mod for RetroArch at Startup Guide to enable the multi-system video game emulator without a keyboard required and directly using a DualShock 4 (DS4) Controller with a demo video below from his YouTube Channel. 🤩

Here's the English guide from Pastebin.com: PS4 Gentoo MOD - by PepeCobain

RetroArch at Startup without keyboard and direct with a Dualshock 4

Dolphin ishiiruka + Play! + All Core Emulator on PS4

Yeah you can load also GameCube games you heard well!! ;)

If you like my work and want donate a coffee :)
  • BTC: 3Lox7RdAm82J2AUYZu9Xm5uHgf8TJPqGVz
  • Ripple/XRP: rXieaAC3nevTKgVu2SYoShjTCS2Tfczqx
You need:

A) HDD or SSD
B) Balena Etcher
C) 8BitDo USB dongle

If you need 8BitDo Dongle:
1) First you need download my PS4 Gentoo MOD - RetroArch (PS4Gentoo MOD) and extract it

2) Then you need mount your HDD or SSD on your pc with Balena Etcher, select my image and select your hdd/ssd and flash it

3) If you have FAT or SLIM model go to step 4, else you have a PS4 PRO go to settings and change video resolution to 1080p and disable HDR

4) PowerON your ps4, mount your HDD and go to Browser App, press option button -> settings -> delete cookie and clear WebSite Data

5) Go to this address --> https://ps4gentoo.github.io/

6) Launch Payload Linux 5.3.18

7) (Only for first time) exit from RetroArch, if you don't see Retroarch you are on Gentoo don't worry

8) Click on the lower left -> GParted (Partition Editor ) -> write password: ps4 -> select right-click on /dev/sda2 -> extends to Maximum Size - > click Resize -> click to green V to...
Mortal Kombat 11 Kombat Swap Pack (EU / US) PS4 FPKG Mods by GrimDoe
Since my previous Mortal Kombat XL PS4 Skin Mod Demo and Friday The 13th: The Game PS4 RTM Trainer, here's a Mortal Kombat 11 Kombat Swap Pack from me (GrimDoe on Twitter) alongside some new videos from my YouTube Channel below!

Welcome Back to the Kombat Khaos

In this MK 11 - Kombat Swap Pack you can now play as Swap Fighters (This is a Half Swap Mod Pack). The Intros and Endings and also weapons are Not Swapped Over, but most of the Fighter's Moves and Mid-Endings along with Fatalities are Swapped Over.

Here is a List of Players that are Swapped Around:
  • Johnny Cage & Noob Saibot
  • Scorpion & Sub-Zero
  • Raiden & Kung Lao
  • Kano & Kabal
You will need to be on 1.04 or Lower game update. So plz keep your updates close by 😉

If you get crashes with:
  • Johnny Cage & Noob Saibot
  • Kano & Kabal
Try Selecting One of the 4 Fighters and let their animation play out with in the (Select Screen) before going right into selecting a Stage. So in other words if you pick them too fast then a crash can happen.

Big Thanks to the community and to everyone else.

Spoiler: Downloads

MK 11 - Half-Swap - [Johnny Cage & Noob Saibot] - PS4/ 6.72/ 1.11/ (Kombat Swap Pack)
MK 11 - Scorpion "You're Next" Fatality [Swap With Sub-Zero] PS4 /6.72/ Kombat Swap Pack
MORTAL KOMBAT 11 - Kombat Swap Pack [ VOO DOO Trailer ] PS4 6.72
:fire: Also heating things up on...
PS4 Debug Watch App Port for 6.72 Firmware via Withmetta
Based on the Debug Watch utility by jogolden (Twitter) and the PS4Debug 6.72 Fork by GiantPluto (Twitter), recently I (aka withmetta) recompiled PS4 Debug Watch and got it working on PlayStation 4 6.72 Firmware with support available in the NidusGaming Discord Channel.

Download: Debug Watch 6.72 (Latest Version) / ps4-debug-watch-master.zip / GIT

I've made some feature enhancements and it seems to be working alright, but I'd like to get some testers.

.NET 4.71 is required as is Giant Pluto's ps4debug.bin payload. Everything else is included.

Thank you.

From the README.md: PS4-debug-watch

This is debug watch reversed/recompiled working with GiantPluto's PS4debug for 6.72.

Requires .NET 4.7.1 and Giant Pluto's payload.

Changelog:

v1.0

  • Working version of debug watch for 6.72.
v1.1
  • Fixed bugs which was causing the program to crash or for data not to appear properly. Still a lot of fix.
v1.2
  • Fixed bug so breakpoints are now working.
v1.3
  • Big performance improvements when doing first time scan. Interface no longer become unresponsive while doing first or second scan.
  • Progress bar now updates as scanning is being performed.
  • Interface locks while scan is being performed.
v1.4
  • Fixed bug where if the user went to exit...
XNA RPKGMAN: XNA Remote Package Manager by Cypheron
Hey everyone, following PS4 PKG Sender v1.03 I have created XNA RPKGMAN: XNA Remote Package Manager which is a fully dynamic, lightweight package manager that only requires NodeJS/NPM and runs on a headless server (no desktop needed).

It implements 90% of the functionality @flatz provided. If you have a NAS where you store your files you can have the manager run on the same server for maximum speed!

Dynamic means: progress bars / status update asynchronously, no need to hit refresh. If you're interested, here is the link:

Download: xna_rpkgman-master.zip / GIT

Example scenario: Let's say you have a NAS where you store all your files, then you can install the package manager on the same server which will give you maximum transfer speeds!

Known limitation: By design the Remote Package Installer API does not provide a function to list the installed packages. Therefore in order to uninstall a game/dlc/patch the title id has to be manually entered.

Here's more about it from the README.md: Remote Package Manager by XNA

This is a lightweight installation manager for pkg files. It comes with a fully dynamic front-end using only jquery, jquery-ui and js-cookie (for storing tasks). NodeJS/NPM is the only component required to run the webserver.

The manager can run on a headless server (no desktop needed). Ideally this server should be have direct and fast access to pkg files!

Prerequisites
  • NodeJS
  • NPM (Node Package Manager)
  • PS4 Remote Package Installer
Installation
  1. Clone repository, cd into extracted directory
  2. Install modules: npm install
  3. Edit config.json (see below)
  4. Start server:
  • To start in foreground (e.g. in screen): node index.js
  • To start in background: nohup node index.js &
Configuration:

Edit config.json:
  • pkgfolder: Full path to the folder containing your pkg files (must be accessible from server)
  • myip: Set ip address of your server
  • ps4ip: Set ip address of your PS4 optional:
  • myport: Change port of server / landing page
Remember to enable the configured port in your...
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