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XCOM 2, Another World and More Join PS Now Streaming Lineup
PlayStation fans of the strategy RPG XCOM 2 and pioneer action/platformer Another World: 20th Anniversary Edition will be pleased to know they both are joining the PS Now digital streaming lineup in August. :smilexf2:

Check out the full list of titles being added next month to PlayStation Now below courtesy of Sony Senior Product Marketing Manager Brian Dunn:

A complete list of all the new games available to stream on PS4 and PC starting today includes:
  • Another World: 20th Anniversary Edition
  • BRUT@L
  • Cartoon Network: Battle Crashers
  • Gem Smashers
  • Lost Sea
  • Primal (PS2)
  • This is the Police
  • Touhou: Scarlet Curiosity
  • Warhammer 40K: Deathwatch
  • XCOM 2
PS3 → PS4 upgrade:
  • Guilty Gear Xrd Revelator
If you haven’t tried PlayStation Now yet, check out the seven-day free trial for PS4 and PC to experience the streaming service today.

PS Now provides unlimited on-demand access to a growing library of over 600 games, with new games added every month, and no game downloads required. PS4 save data in PS Now is also compatible with PS Plus cloud saves, so you can upload/download save files to and from your own console.
PS4 Aux Hax: Hacking Aeolia, Syscon and DS4 by Fail0verflow!
It's been awhile since we last heard from Fail0verflow on PS4 Crashdumps and Kernel Dumping, but today they've made available a new trio of PlayStation 4 hacking documentation dubbed PS4 Aux Hax covering hacking the Aeolia (Southbridge), Syscon (System Controller) and DS4 (DualShock 4 Controller) for other developers to learn from! :notworthy:

The PlayStation 4 research can be found on their blog at Fail0verflow.com in the following pages for those who'd like to read through all the juicy details:
They also credit Volodymyr Pikhur for EAP / EMC work done including side-channel analysis, glitching and ROM recovery in his PS4 IPL AES + HMAC Key Recovery project, the original exploit and Recon Brussels 2018 presentation and PlayStation 4 developer @flatz who aided with reversing, bug hunting and hinted earlier today at signing PS4 CFW (PS4 Custom Firmware) through this research... although @Abkarino of Team Rebug also reminds everyone that more hardware exploiting work is necessary. :fire:

PlayStation 4 developer @xxmcvapourxx announced on...
YouTube Application NoPSN PKGs for PS4 Now Available
Following the recent PS4 Media Player 3.50 (VR) Patched for 5.05 / 5.07 release today some YouTube NoPSN PKGs surfaced, and although users can't sign in to your YouTube account yet those without an activated PSN account can watch YouTube videos on the PlayStation 4 using them. ;)

Download: UP9000-CUSA01116_00-YOUTUBEZZZZZZZZZ-A0100-V0100.pkg (78.13 MB) / UP9000-CUSA01116_00-YOUTUBEZZZZZZZZZ-A0100-V0100.pkg (Mirror) / youtube.pkg (78.12 MB) / youtube_mainscreen_freegametype.pkg (Updated PKG) / youtube_mainscreen_freegametype.pkg (Mirror) / Youtube_MainScreen_NoPsn_VR.pkg (78.19 MB via biorn) / media apps.7z (179.08 MB - Backported Netflix (CUSA00129) 1.41 for 5.05 / 6.72 and YouTube (CUSA01015) 2.06 NoPSN Patched includes UT0007-CUSA00129_00-NETFLIXPOLLUX001-A0141-V0100.pkg, UP4381-CUSA01015_00-YOUTUBESCEA00000-A0100-V0101.pkg and UP4381-CUSA01015_00-YOUTUBESCEA00000-A0206-V0100.pkg) via osama_yo_momma / YouTube v2.12 PSN Patched via @CyB1K

To quote from osama_yo_momma via Reddit: So I was experimenting a bit with getting YouTube to work in my unactivated 4.55 console. It turns out there is a simple bypass/fix.

I discovered that, whatever media app that is installed...
OrbisAFR: Orbis PS4 Application File Redirector by TheoryWrong
Proceeding the PS4 Homebrew WIP this weekend PlayStation 4 developer @theorywrong released OrbisAFR on Twitter which is an Orbis PS4 Application File Redirector payload (OrbisAFR.bin) used to edit game files by modders... eventually leading to some new and exciting PS4 game mods! :lovexf2:

Download: OrbisAFR-master.zip / Mirror / GIT

According to @CelesteBlue via Twitter, this is basically the PS4 equivalent of RePatch (GIT / Fork / Latest Alpha) for PS Vita consoles. :thumbsupxf2:

To quote from the README.md: OrbisAFR

Orbis (PS4) Application File Redirector

OrbisAFR is a payload for edit in-game file easily. Add Skyrim mods, Minecraft texture or any other things without re-buid PKG !

The principle is simple, all new (or replace) data is stocked in /data

Example

For example, i want to edit the intro of Black Ops 3 The introduction is here:
Code:
/mnt/sandbox/CUSA02624_000/app0/intro/bo3_global_logo_logosequence.mkv
I have just to upload a new .mkv in
Code:
/data/CUSA02624/app0/intro/bo3_global_logo_logosequence.mkv
Now if OrbisAFP is loaded, the .mkv was loaded from /data and not /mnt/sandbox/... !

All file added in /data/CUSA02624/ is like file in /mnt/sandbox/CUSA02624_000/
  • If the file exist in /data/CUSA02624/ and in /mnt/sandbox/CUSA02624_000/, the file in data is used
  • If the file doesn't exist in /data/CUSA02624/, OrbisAFR use original file from /mnt/sandbox/CUSA02624_000/
  • If the file exist in /data/CUSA02624/ and not in /mnt/sandbox/CUSA02624_000/, the file in data is used
OrbisAFR doesn't just replace, but can also add new file in a game ! (Sorry for my bad english :stickouttonguexf2:)...
PlayStationSharp: A C Library for the PlayStation API by Tustin
Following his PSN API PHP Wrapper updates and the recent PSN API Python Wrapper, PlayStation 4 developer @Tustin shared a C# library he's been working on called PlayStationSharp for the PlayStation API with other devs and those seeking to learn today. :geek:

According to a recent tweet on his Twitter, to quote: "PlayStationSharp now also has support for changing profile background image and color. I also included some examples in the test app that let's you change both."

Download: PlayStationSharp-master.zip / GIT / PlayStationSharp (Latest Release) / GIT fork by grill2010

And from the README.md: PlayStationSharp

A C# library for the PlayStation API.

Usage

Notice:
The PlayStation.TestApp project provides a more real life application of this library. You can use that as a reference if you so choose.

Due to changes to Sony's login system, you can no longer login with a username and password directly. Instead, this library utilizes their own login form and displays that to the user in a new form when called. This is how you can login using this library.

Logging in
Code:
using PlayStationSharp.API;

// Spawns a new Windows form with Sony's login form.
var account = Auth.CreateLogin();

// Will return null if form was closed manually.
if (account == null) return;

// 'account' variable now contains an instance of the user's account.
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