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Making a PS4 Theme PKG for 4.05 / 4.55 Tutorial by Mangekyou222
Previously we saw some PS4 Custom BGM and Theme PKG Files followed by the PS4 Custom Theme Preview Image Creation Method for PS4 Theme Editor, and today following my fully functional MGS V Theme (and a Blonde Theme by diegoshark :D) here's the guide I made:

How to Make a PS4 Theme PKG for 4.05 / 4.55 Tutorial:

Needed Tools
Ok so first things first we will start with photos:

Download the images you need for the "background" folder (recommended to be jpeg because you need PNG 24bits and i found that you can't convert PNG 32bits to PNG 24bits for some reason it stays on 32bits so converting jpeg to png using Photoshop will do the trick, more on that below)
  • homescreen (resolution 1920x1080)
  • functionscreen (resolution 1920x1080)
  • functionareabar (resolution 1920x164)
After downloading the required images open each one of them with photoshop and from the menu bar select Image > mode > RGB | 8 bits/channel as shown in the picture below:

Making a PS4 Theme PKG for 4.05 4.55 Tutorial by Mangekyou222 2.jpg

After that save as PNG and copy the file to the background folder

Next folder is content_icon (those...
PS4 AIO v1.6.0 with 4.55 Firmware Support by MODDED WARFARE
Since his previous update, today PlayStation 4 developer @MODDEDWARFARE released PS4 AIO v1.6.0 with 4.55 Firmware Support in both an Installer and Portable version on his new Twitter account! :fire:

Download: PS4-AIO-Setup 1.6.0.exe (43.1 MB) / PS4-AIO Portable 1.6.0.zip (42.7 MB)

Also below is a new video from his YouTube Channel showing multiple methods of hosting the PlayStation 4 4.55 exploit locally for those following along. :thumbsupxf2:

How to Host the 4.55/4.05 Exploit Locally
PS4 SPRX PoC
OpenOrbis: Open Source PS4 Homebrew Initiative by The Sugarleaf
Awhile back we saw the Russian WIP of PS4HEN called MiraHEN by The Sugarleaf, and today scene developer @Mathieulh shared a few details on their other projects including OpenOrbis ***- a free and legal PS4 development kit, OpenOrbis Toolchain- tools, patches and scripts to build PS4 homebrew and OpenOrbis Marketplace- an online marketplace for homebrew publishing similar to Cydia but without the repos. :geekxf2:

According to Mathieulh, to quote: "The only place to find information on OpenOrbis is the github, any discord, twitter, reddit, or any social media otherwise is fake."

He also confirmed, "It's legit, someone from the group has asked me to tweet this" and that "It's a placeholder for now" although other PS4 developers including BigBoss replied with "They should change the open in the name then. Try to build a dev community without sharing sources is stupid." :cautiousxf2:

Here are some details from Github on the OpenOrbis project, as follows from the README.md:

OpenOrbis - ***

OpenOrbis Team strives to provide an open source, free, legal *** for development of the PlayStation 4 console. We will not be providing any interfaces for kernel development. With this being said all of the things that will be included are as follows
  • Software Development Kit
  • Portable Homebrew/Payload Launcher Source (Currently for 1.76/5.01)
  • Replacement LLVM lld linker for no-prototype/stub generation of source code
New Features!
  • In order to ease development of userland applications like emulators, media players, and homebrew games, we have included a fully modified LLVM linker to replace the standard. This linker will automatically generate the approperate imports and import id's needed to run using the provided loader (TOOD: Link to source)
  • Faster compile times than other competitve homebrew software development kits...
PS4 GTA 5 Lamance Mod Menu v0.7 for 4.05 / 4.55 by David1337hax
Following the ArabicGuy 4.55 Payload update and PS4 GTA V 1.00 Scripts Decompiled, today PlayStation 4 developer david1337hax released his PS4 GTA 5 Lamance Mod Menu v0.7 for both PS4 4.05 and 4.55 Firmware on jailbroken consoles! :D

Download: Lamance_07_AllInAll.zip (838.78 KB) / GTAV_455_Trainer.zip (13.24 KB)

To quote from his post on NGU: This mod menu is only for 4.05 and 4.55 PS4s. It can NOT be used online. It was tested on both versions. Also this menu only runs on GTA V version 1.00. Also the payload will automatically activate the debug settings.

How to install the menu:

1. Go to your 4.05 / 4.55 exploit page and run it.
2. Inject the .bin with your injector.
3. Exit the browser (NOT Circle!) with your psn aka. home button.
4. Launch GTA 5 (Make sure GTA was not already running or else this will not work!!).
5. Success! You can now open the menu with dpadright & square.

Errors:
  • Failed to detect GTA 5 - Make sure you load the menu before opening GTA 5, or you are maybe using the JP version of GTA 5.
  • No Notifys - Please restart your ps4 & try again.
  • Console crash after loading the menu - This happens sometime on the 4.05 firmware, just restart the PS4.
  • Freeze in the GTA 5 loading screen - This may happen if you're running a EU PS4. Here's the tutorial how to fix it (95%) made by my friend:
  • Options with "Beta" - They can freeze, but not very often. Just restart the PS4.
HOW TO FIX THE GTA 5 INJECTION FREEZE (BY LOADING A 4.55 MOD MENU)

If there are any errors in the menu, please message me on Twitter. Thanks!

Changelog:

You can see the changelog after downloading the files.

Credits:
  • david1337hax - developing the menu
  • vicodin10 - some help & a lot of testing
  • j0n4s_sincemodz - testing the menu on 4.55
  • RSPxAndrew2007x - testing...
Manjaro Linux PS4 V1: Gnome on PS4 Pro OFW 4.55 Guide by Tikilou
A few days back we saw some nice PS4 Linux progress by eeply, and today tikilou made available guide for Gnome on PS4 Pro Firmware 4.55 (Manjaro Linux) with a demonstration video below! :lovexf2:

Here it is from French site Logic-Sunrise.com, roughly translated for those interested: PS4 Manjaro Linux PS4 V1 Available

Hello everyone, as you had to follow recently, Eeply has made a contribution to the Linux kernel with the Display Port Bridge driver => HDMI Panasonic MN864729, this advanced allows us finally to enjoy the video output of PS4 Slim and Pro on Linux.

In these conditions, I got to work, and despite some setbacks, I was able to draw small things, that's why I bring you a distribution ready to use, based on ArchLinux, but with the accessibility of an Ubuntu.

Here is a short video of the boot of Manjaro Linux Gnome, on a PS4 Pro with Firmware 4.55:

Gnome On PS4 Pro firmware 4.55 (Manjaro Linux)
Why Manjaro? Because it is both simple to handle, accessible, but also very flexible, and size advantage, rolling release, which means that it is updated in real time as the release of all its system components (no update to all X times like Ubuntu or Fedora), but also because, based on ArchLinux, it brings its share of tools including the community filing of scripts AUR.

The Aur system, Community, is very interesting, it could be the entry point for anyone to contribute easily for Linux on PS4 software side, via this repository, whoever can propose a script, who will pack automatically any file / software from pre-compiled sources or binaries. It is thus possible to offer applications, games, configuration files, or even ... A customized Linux kernel, custom drivers, etc. And the repository is already teeming with emulators, so it is very easy to compile automatically, the latest revisions from github many emulators (including RPCS3.).

The AMD x86_64 processor is also a very big advantage of compatibility with the PC universe, with Linux running on PS4.

You can contribute to the community repository here: https://aur.archlinux.org

Here's what...
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