Category PS4 CFW and Hacks       Thread starter PSXHAX       Start date Oct 26, 2017 at 10:37 PM       89,939       153            
Inspired by the recent PS4 Webkit Exploit Local Server tutorial, @Al Azif shared a script to cover many of the steps in the guide and has since updated the Easy PS4 Exploit Hosting Tool releasing on Github for those seeking to host their own PS4 Webkit Exploit page on LAN since Sony started blocking them. :geek:

Easy PS4 Exploit Hosting Tool Download: ps4-exploit-host.zip / GIT / PS4 Exploit Host Menu (for those who don't want to host their own) / PS4 Exploit Host for OpenWRT by irefuse

To quote from the README.md: PS4 Exploit Host

What is this?

This is an easy way for anyone to host their own exploit for the PS4 on their LAN. It blocks PSN to stop accidental updates, it also serves the 4.05 update if you want it to. You can also generate an FTP payload. There is also a simple CLI for sending additional payloads.

So the scope of this has become like an all in one toolkit.

Requirements
  • Python 2 (Tested on 2.7.14)
  • The Python Directory added to your System Path Environment Variable (Windows Only)
  • This should run on Windows, OSX, and Linux (Tested on Windows 7, Windows 10, and Ubuntu 16.04)
How to download
  • Download the zip on the releases page
  • Download with Git, be sure to grab the submodules
How to run
  1. Run python start.py from the command line
    • If it starts with no errors, note the IP given to you
  2. On your PS4 use the noted IP as your DNS server
  3. On your PS4, go to Settings > User Guide and select it. Boom, the exploit page should load.
  4. When you're done use Crtl+C to cleanly close the script
Contributing

You can check the issue tracker for my to do list and/or bugs. Feel free to send a pull request for whatever. Be sure to report any bugs, include as much information as possible.

What if a new exploit is released?


You should just be able to replace the exploit files in the "exploit" folder.

Credits
Here are some other PS4-related Tweets making their rounds today:
Download: PS4-BETA-1.50-PS4UPDATE.PUP (307.9 MB) / PS4-BETA1-2.50-PS4UPDATE.PUP (233.6 MB) / PS4-BETA2-3.50-PS4UPDATE.PUP (286.5 MB) / PS4-BETA3-4.00-PS4UPDATE.PUP (297.8 MB)
Host Your Own Webkit Exploit & Jailbreak 4.05 Firmware PS4
How to Host the 4.55/4.05 Exploit Locally

How to host the PS4 WebKit exploit locally without being connected to the internet. Hosting the WebKit locally is more stable and can be customised.
Cheers to @hyndrid, @SSShowmik and @Wultra for the Easy PS4 Exploit Hosting Tool news tips in the PSXHAX Shoutbox earlier today! (y)
Host Your Own PS4 Webkit Exploit Page on LAN by Al-Azif.jpg
 

Comments

PSXHAX

Staff Member
Moderator
Contributor
Verified
Some more PS4 Exploit Host updates via Github:

v0.4.0

Assets
See #42 if you are considering using the updater
  • This is a pre-release.
  • No payloads included, only 455v2 included for exploits.
  • The payload menu will NOT open with 4.05 exploits on this release.
:arrow: v0.4.0RC1

Assets
See #42 if you are considering using the updater
  • Removed remaining 4.05 refs for 4.55 updater
  • Add support for 1.76, 4.05, 4.55, and 5.01-5.05 (Only webkit for 5.0X)
    • This is actually just multiple firmware support and more included exploits packages
  • Added web "Holy Grail"
This is still in testing and is a pre-release.

 

PSXHAX

Staff Member
Moderator
Contributor
Verified
Not sure if you pasted the right ones, the URL destination is the same for both of those even though their link name differs slightly.
 

yugiogodman

Member
Contributor
@FrogDR -win is executable without installing python. it is a larger download because it includes all the necessary features in the local folder rather than from an install in your program files. if you only plan to use ps4-exploit-host and you're gonna move it between windows computers -win is best. if you have python installed and use tons of programs it would be better on storage space to use the regular zip.
 

valenroy

Senior Member
Contributor
Maybe I haven't got the time to thoroughly test the latest release... It seems to me that the dumper payload Al's implementing is an older version? The progress update through custom notifications doesn't seem to be working as compared to the one that I'm using now (xvortex posted this on one of the post in the future), which is working as it was before on 4.05 - regular updates on the dump progress.
 
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