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PS4 Guides and Tutorials       Thread starter JerrysShortGame       26,909       48      
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JerrysShortGame

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Following the recent How to Fake Sign Libraries and PKGs for PS4HEN Tutorial, here is a guide on PS4 4.05 PKG Dumping for PS4HEN Firmware 4.05 users.

:idea: To keep track of which games are dumped, for specific help on each or missing files please use the ongoing topics linked in the PS4 1.76 / 4.05 Game Dump Thread Repository.

Requirements:
Steps:

1)
Run exploit, and FTP payload

2) FTP into PS4 grab these files....
  • /mnt/sandbox/pfsmnt/CUSAxxxxxx-app0-nest/pfs_image.dat (actual game files in one easy file)
  • /mnt/sandbox/pfsmnt/CUSAxxxxxx-app0/eboot.bin (should decrypt on the fly)
  • /mnt/sandbox/pfsmnt/CUSAxxxxxx-app0/sce_module/* (get the entire folder 'sce_module' as it contains sprx,prx,etc it should also decrypt them on the fly)
  • System_data/priv/appmeta/CUSAxxxxxx/param.sfo (put this into a folder called 'sce_sys'
  • User/appmeta/CUSAxxxxxx/* (get all the files in this dir...it is icons and other stuff put them in a dir called 'sce_sys')
  • /system_data/priv/appmeta/CUSAxxxxx/npbind.dat**
  • /system_data/priv/appmeta/CUSAxxxxx/nptitle.dat**
**is also required (if available) (@XVortex should they just dump all of system_data/priv/appmeta/cusaXXXX/ and put into 'sce_sys' since it has the param.sfo and apparently dat/other? files too)

3) Now that you have done that you should have a bunch of files... sort them out as follows:
  • make a folder CUSAXXXXXXX (whatever number game you are ripping)
  • within that folder create this folder CUSAXXXXXXXX-app0 and put pfs_image.dat inside
  • then go back to root of CUSAXXXXXX and create a folder CUSAXXXXXXX-crack put the decrypted eboot.bin and the 'sce_module'(decrypted sprx files) and 'sce_sys'(param.sfo and image and other files) folder here as well.
Should be left with:
  • CUSAXXXXX/CUSAXXXXX-app0/pfs_image.dat
  • CUSAXXXXX/CUSAXXXXX-crack/eboot.bin (decrypted)
  • CUSAXXXXX/CUSAXXXXX-crack/'sce_sys' folder (with param.sfo, pic0, pic1 other files)
  • CUSAXXXXX/CUSAXXXXX-crack/'sce_module' folder (with decrypted sprx,prx etc files)
4) Now pack it up using WinRAR and post! :D

In theory the end user will extract pfs_image.dat with Archive Explorer, copy over the crack files to the extracted game dir and create a pkg as other tutorials cover.

:idea: Check pfs_image.dat filesize for now, if they are less than 21-22gb in size we should be able to generate a working package.... if they are larger until we figure out the block (layering stuff) they wont work.

:alert: To ensure obtaining untouched files, do NOT hex edit or run fself.py on them!

Converting Disc-based PS4 Games Into Digital Games 4.05 WebKit Exploit
Backing up Retail Games to Fake Pkg's (6.72 or Lower)
 

JerrysShortGame

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@Donely and @ohcHIT can you re grab the 'new' (meaning please re grab these folders) 'sce_module' and 'sce_sys' and eboot files for the games youve ripped so we can try to make pkgs for them? the orig dumps are missing files (param.sfo pic0 pic1 etc)
 

XVortex

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/system_data/priv/appmeta/CUSAxxxxx/npbind.dat
and
/system_data/priv/appmeta/CUSAxxxxx/nptitle.dat
is also required (if available)
 

sardina

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please , help me to decrypt module files . i can just backup all files through ftp!

i put my usb stick in right side nothing , then in left side nothing !

i try more kind of payload 4.05 , but still nothing decrypt
 

JerrysShortGame

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vtx ftp decrypts files on the fly as you download them via ftp...no usb needed that i know of

bare with me guys im flying blind here i dont have my hackable ps4 out of the box yet
 

JerrysShortGame

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from what i can tell app0 is all the files within pfs image.dat.... so we just need the pfs_image.dat instead of app0

of course we need cracked files as well
 
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