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PS4 GameDump Title Editor for PlayStation 4 Game Dumps by Ginsor
Following his previous work, PlayStation 4 developer @Ginsor has made available a PS4 GameDump Title Editor for those sharing their PS4 1.76 Backup Games, Methods and Test Results with the scene. :-D

Download: PS4 GameDump Title Editor / PS4_GameDump_TitleEditor.rar (95.52 KB - Mirror)

To quote from e✘treme-Modding.de, roughly translated: PS4 GameDump Title Editor by Ginsor

Today Ginsor has released a new Editor for the GameDump Payload to change the Title Id. This might be very interesting for those, who can't compile their own payloads, as you can use that tool to adjust.

He made this handy Tool exclusive for PS4 eXtreme Modding (-8 Note that the payload itself is still the one of CTurt and all credits for that go to him!

Short Instruction of the Editor:

1. Select the GameDump Payload.
2. Let the tool find the current Title ID, which is set in the Payload.
3. Type in the new Title ID and apply it to the payload.

Tutorial of how to dump a Game:
  • Change the payload according to the Game/App you want to backup (e.g. NPXS29005 for OMSK)
  • Make sure you have the Game/App already installed and playable on your PS4
  • Open the PS4 WebKit and run the code execution until it says "waiting for payload" (! do not send the payload yet !)
  • Press the PS button and launch the Game/App and wait until all loading screens are finished
  • Make sure you have a usb flash plugged in at usb0 (the one closer to the disc drive) and it is formated in either FAT32 or exFAT
  • Send the payload to your PS4 while the Game/App is running (e.g. with Game Dumper 007 of OhcHit)
  • After a few minutes you should have the dumped and decrypted files on your USB flash drive.
  • Once this is done, restart your PS4 and grab all files from the sandbox via FTP.
  • Now you can launch...
MSX Emulator for PlayStation 4 Gets Audio and More from BigBoss
When we last heard from BigBoss on his PS4 MSX Emulator project he shared a video demo, and now he's made available a new fMSX-based demonstration showcasing his latest progress featuring audio and all assets loading from host on the PlayStation 4! :biggrinxf2:

To quote from his Tweets below: "Audio added to MSX emulator for PlayStation 4. Now paella time then I will publish video :stickouttonguexf2:

MSX Emulator for PlayStation 4 based on fMSX using LibOrbis is almost finished. :smilexf2: All assets are loaded from host."

Greetz go out today to @dxbline in the PSXHAX Shoutbox for the news tip! :kitty:
PS4LibDoc: PlayStation 4 Library Documentation Updates by IDC
Since his PS4 PUP_Decrypt / PUP_Unpack updates, the Platform-Independent Rewrite and recent PS4 Syscalls revisions this weekend PlayStation 4 developer IDC also updated the PS4LibDoc PS4 library documentation adding more 1.76, 3.50 and 3.55 names for scene devs. :geek:

Download: known_names.txt / unknown_nids.txt / ps4libdoc-master.zip / GIT

From the README.md to quote: PS4LibDoc

PS4 library documentation.

See also
Available versions
Other
  • misc, for things that fall outside of system versions.
  • header, for a header using a macro name of PS4LIBDOC_NAME for all known symbol names.
JSON Format

Documentation is split across a file for each executable, to improve diffs.
Code:
{
  "shared_object_name": "<name if is a shared library>",
  "shared_object_names": [
    "<imported shared object name>"
  ],
  "modules": [
    {
      "name": "<module name>"...
PS4 Game Dumper 007 for PlayStation 4 v1.76 by OhcHIT
Welcome GAME DUMPER 007.....

Following the previous DumpFile port, here is some modified code by yours truly! This was built of modified code all credits go to @0x199!!!

Proof of concept in pic, I just dumped Injustice check the time stamps in photo and enjoy. this tool dumped in 3 minutes.

Tip (I use a USB that has a led when the drive is active if you send the call and watch for the led you will know when it is in action)

Setup:

1) Open ps4ip.txt and paste your PS4 IP in there.
2) Run GAME DUMPER 007.bat

All done. Type S to send DumpFileCturt176-backupPrep.bin

Directions:

1. Load game for dump (Just load on home screen do not launch)
2. Go to web kit in browser (hit code execution: should say waiting for payload)
3. Hit the PS button to home screen
4. Start the game to be dumped
5. Let the game get past the intros to the start screen
6. Open game dumper and execute
7. Should have your magic in 3 min watch your led on your USB you are dumping too
8. Enjoy

Note: the game dump payload must be in the GAME DUMPER 007 folder

Download: GAME DUMPER 007.rar (26 KB)

Proof of Concept:
PS4 PUP Unpacker via IDC Platform-Independent Rewrite by Zer0xFF
Early this year we reported on some PS4 PUP Decrypt / Unpack Updates by IDC (Twitter), and today PlayStation 4 developer Zer0xFF announced he's done a platform-independent C++ rewrite of the PS4 PUP Unpacker supporting OSX / Linux / Win32 and potentially the PS4 console itself in time! :ninja:

Download: ps4-pup-unpacker-master.zip / GIT

To quote from his latest Blog Article: PS4 PUP Unpacker Re-Written

I decided to look at ps4-pup_unpack by github user idc, twitter 3226_2143 account, its function is simple, unpack the (decrypted) pup files. You see pup is actually a container and has more files inside it (some of those files are also containers and have more files inside them).

However, I'm a Linux/OSX user first then rarely a Windows but the tool was written in C-Sharp and was using .Net library both specifically made for Windows devices, thus the decision was made to rewrite it using C++ and keep the code platform-independent, the result, the code now runs on Ubuntu/OSX/Win32 with mere 2 lines of difference.

Github Repo:

https://github.com/Thunder07/ps4-pup_unpack

https://github.com/Thunder07/ps4-pup-unpacker

I've sent a PR to the original creator in effort to upstream the changes, else, you'll always find the code in my repo

Ok I've decided with idc to push the code to a new repo, link above updated.

And from the README.md file: pup_unpacker

A utility to unpack PS4 update blobs that have been previously decrypted using pup_decrypt. this is based on idc/ps4-pup_unpack rewritten with C++ and runs on...
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