While not actually
playable yet, developer
Inori (
InoriAsuka on Twitter) announced the
GPCS4 PS4 emulator for PC now supports the commercial PSN game
We Are Doomed which boots and runs noting that there's currently no optimizations at all and the FPS is very low at the moment.
Download:
GPCS4 (Latest Build) /
GPCS4-master.zip /
GIT
This comes following the
Nucleus PS3 / PS4 PC Emulator,
Orbital PS4 Emulator,
Spine PS4 Emulator and a
PS4 Compatibility Layer Uplift for Orbis on Windows.
Below are some demonstration videos from
Asuka Langley's YouTube Channel, with a dedicated
GPCS4 Discord Channel for continued development and from the
ReadMe.md:
GPCS4
A PlayStation 4 emulator just begin.
A project for fun, and technical research.
The only reason I start this project is learning 3D graphics, nothing serious.
Latest progress
First commercial game support,
We are Doomed. Thanks for our developers. It's not playable now, since the FPS is very low, because there's no optimizations at all currently.
GPCS4 will recompile all shaders, untiling all textures and upload all buffers every frame, making it less efficient. Besides, there're still some problems on game pad emulation. Will improve these things step by step.
First correct image rendered, although this is a 2D image demo, it's actuall rendered in 3D pipeline. There're still some hardcode test code, but with more design, and most important, this time with our shader translator, no hand...