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Mednafen PlayStation 4 Emulator v0.3 Config Mod Update via Markus95
Following the Mednafen PS4 2-Players Config Mod and his recent N64 PS2 on PS4 Port Demo, developer @Markus95 (aka @Kus00095) shared via Twitter a PS4 Mednafen v0.3 configuration update featuring the following changes: 🐞
  • Added Virtual Boy (button A = L1 and button B = R1) 👦
  • Added WonderSwan and WonderSwan Color 🦢
  • Added 3/4 players for all cores :bananaman1:
  • Added rapid-fire for all cores :bananaman18:
Download: mednafen0.3.rar (46.72 KB)

:idea: These PlayStation 4 Config Mods are for use with the Mednafen PS4 Port PKG by @zezu420 (aka Znullptr on Twitter or dmiller423 on Github), who also has a Patreon Page and Github Sponsors Page for supporters to follow.

Below is a Mednafen v0.3 PS4 demonstration video and further details from his update on Logic-Sunrise.com, roughly translated:

Here is a new update of the Mednafen .cfg file, adding some new features.

Indeed, in a previous news, I spoke about the incompatibility of 3 platforms that are the Virtual Boy, the WonderSwan and WonderSwan Color, due to their rather particular controller and therefore hard to configure on our PS4 controllers, but this concern is now settled.

This update now supports PS4 controllers for these 3 platforms, so you can play Virtual Boy and WonderSwan / WonderSwan color games.

But that 's not all, I also add the support of 4 controllers for each consoles, you multiplayer games as Bomberman 4 players.

You will also find as new the rapid-fire for each console also, which will be very convenient for shoot 'em up for example.

I am working to add the DualShock to the emulator PSX to enjoy the 2 sticks and always but without much...
Final PlayStation State of Play for 2019 Next Week, No PS5 News Planned
Today Sony announced their final 2019 PlayStation State of Play Conference will take place next Tuesday, December 10th at 6:00am Pacific Time / 9:00am Eastern Time. ❄

Their previous PS State of Play was underwhelming, so here's to hoping the 2019 finale will shine despite Sony's confirmation that there will be no next-generation PS5 News planned at the event. :nolove:

According to insider rumors the official PS5 Unveiling may take place at PlayStation Meeting on February 12, 2020... until then you can sign up for PS5 Pre-order Notifications via email.

To quote from Content Communications Senior Director Sid Shuman on the official announcement of what to expect at next week's PlayStation State of Play conference:

We’ve got around 20 minutes of new game reveals, release date announcements, new gameplay footage, PlayStation Worldwide Studios updates, and more.

And it probably bears repeating: Don’t expect any updates related to our next-gen plans in this episode.

You can watch live on Twitch, YouTube, Twitter, and Facebook, as usual. Can’t wait to see what you think! See you Tuesday!
PS4 CEX2Semi-DEX: CEX Console with DEX Debug Settings via LightningMods
Following his previous release, PlayStation 4 developer @LightningMods shared a screenshot on Twitter of what he calls PS4 CEX2Semi-DEX geared towards those with a retail jailbreakable PS4 5.05 Firmware console. 🍬

Download: UPDATER_BETA.pkg (1.7 GB) / Archive

Spoiler: Depreciated

If you're new to the PlayStation scene or unaware, CEX typically refers to a retail console whereas DEX designates a Developer (Debug / Test) unit or the features thereof such as Debug Settings.

According to the Tweets below while DEX loads on boot a HEN is still required, but as mentioned most newer PS4 games contain a higher software development kit version so they won't work on a 5.05 console meaning the wait continues for a Future PS4 Jailbreak Exploit... and to quote from...
PS4 IOCTL Nabber IDA 7.0-7.2 Script for IOCTL Requests by SocraticBliss
Proceeding his PS4 Module Dumper Payload and PS4 Kernel Fixup Script, PlayStation 4 developer @SocraticBliss (Twitter) added a PS4 IOCTL Nabber to his Github repository for use with the IDA 7.0-7.2 Interactive Disassembler. :tree:🎁 :geek:

Download: ps4_ioctl_nabber.py / ps4_ioctl_nabber_script-master.zip / GIT

The ps4_ioctl_nabber.py Python script saves the PlayStation 4 input/output control (IOCTL) requests to an output file for PS4 scene devs to examine.

Below are details from the README.md: PS4 IOCTL Nabber

SocraticBliss (R)

An IDA script that saves the ioctl requests to an output file

Usage
  1. Load a PS4 Module file (.prx, .sprx, .elf, .self)
  2. File > Script File... > [ps4_ioctl_nabber.py]
Download: ros0_names.7z (986.80 KB)
Download: ros0-3K_PS3.zip (2.65 MB)
Free Holiday Brush Pack Arrives for Concrete Genie on PlayStation 4
Christmas is still a few weeks away, but the festive folks at Pixelopus announced that a free Holiday Brush Design Pack is now available for Concrete Genie on PlayStation 4! 🎨🖌:santa:

Here's the latest scoop on the free PS4 patch update from Creative Director Dominic Robilliard, to quote:

We have a surprise gift for everyone who owns a copy of Concrete Genie! We have built a special Holiday Brush Design Pack, which everyone who owns the game will get for free!

It’s the perfect way for us to say thank you for the support, and to help everyone get into the festive spirit.

When you download the patch which is released today, you will be greeted with a new message asking if you would like to activate the holiday pack. Once you say yes, you can load up your existing saves, or start a new game, and find that many of the brushes have been given a holiday makeover!

We had so much fun making this special set of brushes and can’t wait to see the holiday scenes you paint with them. You can also turn them on/off in the front end menu at any time.

We hope you enjoy this holiday gift from us to you, and please keep on sharing all your wonderful masterpieces on Twitter and Instagram!

Notes: Requires patch 1.06. Patch requires Internet connection and an account for PlayStation Network. Holiday Day Brush designs may be terminated at any time.

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