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UnFSelf: Convert PS4 FSELF Files Back to ELF Files by DimosGsxR & SELFUtil by Znullptr
PlayStation 4 developer @DimosGsxR let us know he'd like to share his UnFSelf Windows application to convert PS4 FSELF files back to ELF files by simply dragging and dropping the FSELF file on UnfSelf.exe to get the resulting ELF file with "-decrypted" added to the filename. :cool:

Download: unfself.zip (21.7 KB) / unfself.zip (Mirror) / UnfSelf.exe (51.0 KB) / selfutil.zip (1.59 MB - includes selfutil.exe) by @zezu420 (aka Znullptr on Twitter or dmiller423 on Github) / SelfUtil.exe (Compiled by RetroGamer_74) / Selfutil_PS5.exe

For those curious the Greek sentence in the prompt roughly translated states "Please enter the location of the file:" which isn't necessary if you drag and drop it, however, like me you may need to install Microsoft Visual C++ 2015 Redistributable Update 3 RC to run it. (y)

Here's more details from his email earlier today, to quote: Guys I have made a tool to convert FSELF back to ELF. That will be useful for PS4 <5.05 to unself FSELF and lower firmware on games.

I tested and confirmed the ELF file from my program is same with dumped ELF from PS4 dumped payload.

The program is simple, no UI just drag n drop FSELF file on program and you get same name file with "-decrypted" ELF file.

You can drag multiple files at same time but need all files to be FSELF else the program is close. Just try yourself to be sure. I am not a pro development just learning C++.

I made that because I didn't want to upgrade 4.55-> 5.05, but because no one shared the ELF file from games to patch it lowering FW. Nevermind now I am on 5.05 but that will be useful for those guys who haven't upgrade.

Try it and check if decrypted FSELF files from that program is equal with PS4dump payload ELF files (all test I have done it's...
Black Ops 3 Online on PS4 5.05 Firmware Video by MODDEDWARFARE
A few weeks back we saw a PS4 HDD 5.05 Guide from @MODDEDWARFARE, and today he's back via Twitter with a fresh PlayStation 4 video covering how to play Call of Duty: Black Ops 3 online on a 5.05 PS4 jailbroken console without PSN. :biggrinxf2:

Congrats to @MODDEDWARFARE for passing 100,000 subscribers on his YouTube Channel recently as well!! :lovexf2:

From the video's caption, to quote: This handy method allows your PS4 to play Black Ops 3 online with other players without PSN on 5.05.

Need help port forwarding? https://portforward.com/router.htm

How to play Black Ops 3 Online on a 5.05 PS4
How To Play Online With Other Jailbroken PS4s by Andrew Marques
PS4 Black Ops 3 Online LAN Jailbreak Tutorial by Andrew Marques
YouTube Application NoPSN PKGs for PS4 Now Available
Following the recent PS4 Media Player 3.50 (VR) Patched for 5.05 / 5.07 release today some YouTube NoPSN PKGs surfaced, and although users can't sign in to your YouTube account yet those without an activated PSN account can watch YouTube videos on the PlayStation 4 using them. ;)

Download: UP9000-CUSA01116_00-YOUTUBEZZZZZZZZZ-A0100-V0100.pkg (78.13 MB) / UP9000-CUSA01116_00-YOUTUBEZZZZZZZZZ-A0100-V0100.pkg (Mirror) / youtube.pkg (78.12 MB) / youtube_mainscreen_freegametype.pkg (Updated PKG) / youtube_mainscreen_freegametype.pkg (Mirror) / Youtube_MainScreen_NoPsn_VR.pkg (78.19 MB via biorn) / media apps.7z (179.08 MB - Backported Netflix (CUSA00129) 1.41 for 5.05 / 6.72 and YouTube (CUSA01015) 2.06 NoPSN Patched includes UT0007-CUSA00129_00-NETFLIXPOLLUX001-A0141-V0100.pkg, UP4381-CUSA01015_00-YOUTUBESCEA00000-A0100-V0101.pkg and UP4381-CUSA01015_00-YOUTUBESCEA00000-A0206-V0100.pkg) via osama_yo_momma / YouTube v2.12 PSN Patched via @CyB1K

To quote from osama_yo_momma via Reddit: So I was experimenting a bit with getting YouTube to work in my unactivated 4.55 console. It turns out there is a simple bypass/fix.

I discovered that, whatever media app that is installed...
OrbisAFR: Orbis PS4 Application File Redirector by TheoryWrong
Proceeding the PS4 Homebrew WIP this weekend PlayStation 4 developer @theorywrong released OrbisAFR on Twitter which is an Orbis PS4 Application File Redirector payload (OrbisAFR.bin) used to edit game files by modders... eventually leading to some new and exciting PS4 game mods! :lovexf2:

Download: OrbisAFR-master.zip / Mirror / GIT

According to @CelesteBlue via Twitter, this is basically the PS4 equivalent of RePatch (GIT / Fork / Latest Alpha) for PS Vita consoles. :thumbsupxf2:

To quote from the README.md: OrbisAFR

Orbis (PS4) Application File Redirector

OrbisAFR is a payload for edit in-game file easily. Add Skyrim mods, Minecraft texture or any other things without re-buid PKG !

The principle is simple, all new (or replace) data is stocked in /data

Example

For example, i want to edit the intro of Black Ops 3 The introduction is here:
Code:
/mnt/sandbox/CUSA02624_000/app0/intro/bo3_global_logo_logosequence.mkv
I have just to upload a new .mkv in
Code:
/data/CUSA02624/app0/intro/bo3_global_logo_logosequence.mkv
Now if OrbisAFP is loaded, the .mkv was loaded from /data and not /mnt/sandbox/... !

All file added in /data/CUSA02624/ is like file in /mnt/sandbox/CUSA02624_000/
  • If the file exist in /data/CUSA02624/ and in /mnt/sandbox/CUSA02624_000/, the file in data is used
  • If the file doesn't exist in /data/CUSA02624/, OrbisAFR use original file from /mnt/sandbox/CUSA02624_000/
  • If the file exist in /data/CUSA02624/ and not in /mnt/sandbox/CUSA02624_000/, the file in data is used
OrbisAFR doesn't just replace, but can also add new file in a game ! (Sorry for my bad english :stickouttonguexf2:)...
PS4 Remote Play Open Source Client in Development by Delroth
We've seen several PS4 Remote Play homebrew applications enter and leave the PlayStation 4 scene including an Offline PS4 Remote Play Patcher, and recently developer delroth (aka matteyeux on Twitter) added his own open source PS4 Remote Play client WIP to Github which he states is is based on reverse engineered protocol documentation. :biggrinxf2:

Download: ps4-remote-play-master.zip / GIT / Remote Play Enabler for Non-Activated PS4 Consoles Guides via Kiru2488

Below are the details from the README.md, to quote: PS4 Remote Play Client (WIP)

Note: this project is NOT affiliated with, funded, or in any way associated with Sony Interactive Entertainment.

Goal: having an open source implementation of the PS4 Remote Play protocol as well as a client which works on Linux. Both local and remote remote play should be supported.

Current status:
  • Supports the initial registration protocol.
  • Supports local "wake on LAN".
TODO:
  • Draw the rest of the f-ing owl :smilexf2:
  • Local streaming protocol RE and implementation (video, audio, input).
  • Remote streaming protocol RE and implementation (video, audio, input).
  • PSN / OAuth based pairing and remote wakeup.
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