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PS4 Remote Play on 6.72 Without PS4REN Dump by Sinofevil1997 via Zecoxao
Proceeding the PS4 Remote Play Enabler PS4REN v2.0 update and the PS4 Remote Play Without PSN Access PS4REN Guide, this weekend Sinofevil1997 shared a backup archive.dat dump via @zecoxao on Twitter allowing those not already activated to 'hacktivate' their PlayStation 4 console and use features including PS4 Remote Play on 6.72 without PS4REN alongside copying saves without requiring Charlyzards's PS4OfflineAccountActivator (PS4 Offline Account Activator GUI) tool. :fire:

Download: BACKUP.zip (258.76 MB - contains archive.dat)

A brief summary from the Tweets embedded below:
  • so ever since I asked for a ps4 backup, four people volunteered, I've talked with 3 over DM, two offered a backup, but since I only need one backup, the one that is going (and doesn't have important account info from user) is from Sinofevil1997
  • with this backup, users that are not activated can now "hacktivate" their console and use features such as remote play without the need for HEN and also copying saves without the need of charlyzards tool.
  • for those wondering about what to do with the archive.dat shared yesterday by Sinofevil1997, it needs to be in a set of folders like so: PS4/EXPORT/BACKUP/(DATEOFBACKUPHERE)/archive.dat. Then you use backup and restore utility on retail ps4 and select the restore option
  • as a heads up you'll lose...
Override 2: Ultraman Deluxe Edition PS5 Game Trailer and More Videos!
Since the last batch of PS5 gameplay trailers, in PlayStation 5 News today the latest include an Override 2: Ultraman Deluxe Edition Announce PS5 Trailer, Werewolf: The Apocalypse - Earthblood - Cahal PS5 Trailer and a Resident Evil Village: Developer Insights - Welcome to the Village PS5 Trailer video! 🎮

Override 2: Ultraman Deluxe Edition Announce PS5 Trailer

Ultraman is coming to Override 2! Play as characters from the hit Japanese franchise in Override 2: Ultraman Deluxe Edition, available this December on PlayStation 4 and PlayStation 5. Learn more here: Override2.com

Override 2: Ultraman Deluxe Edition comes with the Override 2: Super Mech League game along with the season pass, which includes Ultraman (aka Shinjiro Hayata), Bemular, Dan Moroboshi in his Ultraman Suit 7, and Black King.


Override 2: Super Mech League - Gameplay PS5 Trailer

Competitive arena brawls, super-charged abilities, and pilot vs pilot action await in Override 2: Super Mech League coming this holiday season to PS4 & PS5!


Werewolf: The Apocalypse - Earthblood - Cahal PS5 Trailer

Cahal is a Werewolf, a member of the Fianna fighting against the evil influence of the Wyrm. With his family and friends in danger, Cahal is forced to tackle his inner demons and the rage inside if he hopes to turn the tide and stave off the Apocalypse.

Werewolf: The Apocalypse - Earthblood is coming to PlayStation 5 and PlayStation 4 on February 4th, 2021.


Resident Evil Village: Developer Insights - Welcome to the Village PS5

Join Resident Evil Village Director Morimasa Sato, Art Director Tomonori Takano, and Producer Peter Fabiano as they discuss how they’re depicting the concept of fear in the upcoming Resident Evil Village, the eighth main entry in the legendary Resident Evil series coming to PlayStation in 2021.


Let us know what you think of these latest PS5 trailers in the PlayStation 5 Forum comments below! :tup:
The Last of Us Part II Beach Free Dynamic PS4 Theme by Naughty Dog
This weekend Naughty Dog made available a The Last of Us Part II Beach Free Dynamic PS4 Theme via Sony Interactive Entertainment on the PlayStation Store for fans of the series to enjoy! 🏖

This comes following the free Call of Duty: Modern Warfare Going Dark PS4 Theme, Ghost Of Tsushima PS4 Dynamic Theme, Star Wars Jedi Knight: Jedi Academy Free PS4 Themes and Final Fantasy 7 Remake Free PS4 Themes... here's to hoping someone converts this to an FPKG as was done with the others also! 😎

Download: UP9000-CUSA07820_00-TLOUIIBEACHTHEME.pkg / PlayStation Store Free PS4 Themes

Below are some related articles on PlayStation 4 Themes sorted by date for those interested:
Exploiting 0-Day PS4 WebKit Vulnerability on 6.xx Firmwares at BHEU 2020
Since the PS4 6.XX JSC_ConcatMemcpy WebKit Exploit, PS4 6.20 WebKit Code Execution Exploit, PS4 Webkit Bad_Hoist Exploit for PS4 FW 6.XX, PS4 Webkit Bad_Hoist 6.72 Exploit Port and PS4JB 6.72 Jailbreak Exploit security researchers 0xdagger of quentinmeffre.fr and abu_y0ussef of mtalbi.github.io who work at SYNACKTIV announced plans to discuss exploiting a 0-day PS4 WebKit vulnerability on 6.xx Firmwares at Black Hat Europe 2020. :geek:

This year the annual event will take place virtually from December 7-10th, 2020, and their presentation will outline the exploitation strategy used and the hurdles they encountered along the way for those in the InfoSec field or who are simply interested in learning for fun or to cash in on Bug Bounty Programs.

While most of the PS4 Scene is awaiting someone to make use of the PS4 7.02 Kernel Exploit (KEX) with Mira 7.00-7.02 PS4 WIP Ports already underway, according to @Abkarino of Team Rebug on Twitter to quote: "If it is 6.xx WebKit exploit only, then it will be useless for most unless if it is more stable than the current...
PS4_Dec_PUP_Info.py Script for PS4 Decrypted PUP Info by SocraticBliss
Following his PS4 Syscon Loader Python Script, today PlayStation 4 developer @SocraticBliss shared via Twitter a ps4_dec_pup_info.py Python script to display detailed information of a decrypted PS4 PUP file while sending @flatz thanks on Twitter. :geek:

This comes proceeding the PS4 PUP_Decrypt & PUP_Unpack releases, some Decrypt_PUP_Header Patches, a PS4 Inner PUP Files of PS4UPDATE System comparison, a PS4 PUP Unpacker Rewrite, another PS4 PUP Unpacker and details on the Fully Decrypted PUP File contents.

Download: ps4_dec_pup_info.py / ps4_dec_pup_info-master.zip / GIT
Code:
#!/usr/bin/env python
'''
'
' PS4 Decrypted PUP Information by SocraticBliss (R)
'
' Major Thanks to flatz <3
'
'''

import struct
import sys

class Pup():
    __slots__ = ('MAGIC', 'VERSION', 'MODE', 'ENDIAN', 'FLAGS',
                 'CONTENT', 'PRODUCT', 'PADDING', 'HEADER_SIZE', 'META_SIZE',
                 'FILE_SIZE', 'PADDING_2', 'BLOB_COUNT', 'FLAGS_2', 'PADDING_3')

    def __init__(self, f):

        self.MAGIC        = struct.unpack('4B', f.read(4))
        self.VERSION      = struct.unpack('<B', f.read(1))[0]
        self.MODE         = struct.unpack('<B', f.read(1))[0]
        self.ENDIAN       = struct.unpack('<B', f.read(1))[0]
        self.FLAGS        = struct.unpack('<B', f.read(1))[0]...
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