Proceeding his initial
PS4 SFO Reader / Editor release,
PS4 FTPDump Script and
BIN2JS PS4 Payload Converter recently
PlayStation 4 Scene developer
Hippie68 updated his
PS4 SFO program (written in C) which reads a file to print or modify its SFO parameters that can be used for automation or to build
PS4 PARAM.SFO files from scratch.
Download:
sfo.exe (64-bit) / sfo_32.exe (32-bit) /
GIT
This comes following several previous updates to
PARAM.SFO Editor / PARAM SFO Tools, the
PKGEditor for PS4 that allows modifying the values when opening PS4 Packages (PKGs) in the SFO tab alongside
orbis-pub-sfo.exe which includes a friendly UI for those interested.
From the
README.md:
sfo.c
sfo.c can be compiled into a command line program, which is faster than the old "sfo" Bash script (roughly by factor 30). It is still compatible with the "
pkgrename" and "
fw" scripts, making their output faster. It can be used to query or modify param.sfo data or to build new param.sfo files from scratch.
Usage:
Reads a file to print or modify its SFO parameters. Supported file types:
- PS4 param.sfo (print and modify)
- PS4 disc param.sfo (print only)
- PS4 PKG (print only)
The modification options (-a/--add, -d/--delete, -e/--edit, -s/--set) can be used multiple times. Modifications are done in memory...