Proceeding his
PS4 Memory Editor / ELF Loader and
PS4 CleanELF commit on Github, PlayStation 4 developer
Skiffaw (aka
Matrix on Twitter) made available
OrbisDbg which is server source code for the PS4 5.05 payload and C++ Library for tools alongside an
OrbisDbgUI User Interface implementation of OrbisDbg for scene developers.
Download:
OrbisDbg.bin (12.9 KB) /
OrbisDbg.elf (10.4 KB) /
OrbisDbg.bin (2.01 MB - Payload) /
OrbisDbg-master.zip /
OrbisDbg GIT /
OrbisDbg.v1.0b.zip (848 KB) /
OrbisDbgUI-master.zip /
OrbisDbgUI GIT
From the OrbisDbg
README.md, to quote:
OrbisDbg
Source code for the PS4 payload and c++ library to be used for tools. This payload only supports PS4 systems on 5.05
Features
- Memory Read/Write
- Get Process List
- Attach/Detach Process
- Continue Process
- Signal Process (Pause, Kill etc)
- Get/Set Registers
- Get Process Flags
- ELF Loading
- Kernel Reboot
How to Use
- Download OrbisDbgUI or any other debugger using this payload
- Send OrbisDbg.bin to your console
- Launch and attach to game process
- Debug
Information
- The Makefile will build both the kernel level elf as well as the payload that loads it. The ELF folder contains the code for the debugger code and the Payload folder contains the code for the loader. The DLL source is just a C# wrapper for connecting between a tool and the PS4 system.
Credits