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PS5 Pro Model a Possibility According to Sony VP Masayasu Ito
Earlier this week PlayStation CEO Jim Ryan stated that Sony Has No Interest in Another Handheld, and in a related interview Executive VP of SIE Hardware Engineering and Operation Masayasu Ito revealed that PlayStation 5 may also get a PS5 Pro model during it's anticipated life cycle. 😍

Although Sony confirmed there will be no PlayStation 5 News at next week's State of Play address, here's what Sony Interactive Entertainment's Masayasu Ito had to say on the possibility of a PS5 Pro when speaking with GameInformer.com for PlayStation's 25th Birthday to quote:

"Indeed, in the past, the cycle for a new platform was 7 to 10 years, but in view of the very rapid development and evolution of technology, it’s really a six to seven year platform cycle.

Then we cannot fully catch up with the rapid development of the technology, therefore our thinking is that as far as a platform is concerned for the PS5, it’s a cycle of maybe six to seven years.

But doing that, a platform lifecycle, we should be able to change the hardware itself and try to incorporate advancements in technology.

That was the thinking behind it, and the test case of that thinking was the PS4 Pro that launched in the midway of the PS4 launch cycle."
Download: HAPPY_HOLIDAY_2019_OPOISSO893.7z (13.01 MB - Password: opoisso893.fr via @opoisso893 on Twitter aka backport893)
Mednafen PlayStation 4 Emulator v0.3 Config Mod Update via Markus95
Following the Mednafen PS4 2-Players Config Mod and his recent N64 PS2 on PS4 Port Demo, developer @Markus95 (aka @Kus00095) shared via Twitter a PS4 Mednafen v0.3 configuration update featuring the following changes: 🐞
  • Added Virtual Boy (button A = L1 and button B = R1) 👦
  • Added WonderSwan and WonderSwan Color 🦢
  • Added 3/4 players for all cores :bananaman1:
  • Added rapid-fire for all cores :bananaman18:
Download: mednafen0.3.rar (46.72 KB)

:idea: These PlayStation 4 Config Mods are for use with the Mednafen PS4 Port PKG by @zezu420 (aka Znullptr on Twitter or dmiller423 on Github), who also has a Patreon Page and Github Sponsors Page for supporters to follow.

Below is a Mednafen v0.3 PS4 demonstration video and further details from his update on Logic-Sunrise.com, roughly translated:

Here is a new update of the Mednafen .cfg file, adding some new features.

Indeed, in a previous news, I spoke about the incompatibility of 3 platforms that are the Virtual Boy, the WonderSwan and WonderSwan Color, due to their rather particular controller and therefore hard to configure on our PS4 controllers, but this concern is now settled.

This update now supports PS4 controllers for these 3 platforms, so you can play Virtual Boy and WonderSwan / WonderSwan color games.

But that 's not all, I also add the support of 4 controllers for each consoles, you multiplayer games as Bomberman 4 players.

You will also find as new the rapid-fire for each console also, which will be very convenient for shoot 'em up for example.

I am working to add the DualShock to the emulator PSX to enjoy the 2 sticks and always but without much...
Final PlayStation State of Play for 2019 Next Week, No PS5 News Planned
Today Sony announced their final 2019 PlayStation State of Play Conference will take place next Tuesday, December 10th at 6:00am Pacific Time / 9:00am Eastern Time. ❄

Their previous PS State of Play was underwhelming, so here's to hoping the 2019 finale will shine despite Sony's confirmation that there will be no next-generation PS5 News planned at the event. :nolove:

According to insider rumors the official PS5 Unveiling may take place at PlayStation Meeting on February 12, 2020... until then you can sign up for PS5 Pre-order Notifications via email.

To quote from Content Communications Senior Director Sid Shuman on the official announcement of what to expect at next week's PlayStation State of Play conference:

We’ve got around 20 minutes of new game reveals, release date announcements, new gameplay footage, PlayStation Worldwide Studios updates, and more.

And it probably bears repeating: Don’t expect any updates related to our next-gen plans in this episode.

You can watch live on Twitch, YouTube, Twitter, and Facebook, as usual. Can’t wait to see what you think! See you Tuesday!
PS4 CEX2Semi-DEX: CEX Console with DEX Debug Settings via LightningMods
Following his previous release, PlayStation 4 developer @LightningMods shared a screenshot on Twitter of what he calls PS4 CEX2Semi-DEX geared towards those with a retail jailbreakable PS4 5.05 Firmware console. 🍬

Download: UPDATER_BETA.pkg (1.7 GB) / Archive

Spoiler: Depreciated

If you're new to the PlayStation scene or unaware, CEX typically refers to a retail console whereas DEX designates a Developer (Debug / Test) unit or the features thereof such as Debug Settings.

According to the Tweets below while DEX loads on boot a HEN is still required, but as mentioned most newer PS4 games contain a higher software development kit version so they won't work on a 5.05 console meaning the wait continues for a Future PS4 Jailbreak Exploit... and to quote from...
PS4 IOCTL Nabber IDA 7.0-7.2 Script for IOCTL Requests by SocraticBliss
Proceeding his PS4 Module Dumper Payload and PS4 Kernel Fixup Script, PlayStation 4 developer @SocraticBliss (Twitter) added a PS4 IOCTL Nabber to his Github repository for use with the IDA 7.0-7.2 Interactive Disassembler. :tree:🎁 :geek:

Download: ps4_ioctl_nabber.py / ps4_ioctl_nabber_script-master.zip / GIT

The ps4_ioctl_nabber.py Python script saves the PlayStation 4 input/output control (IOCTL) requests to an output file for PS4 scene devs to examine.

Below are details from the README.md: PS4 IOCTL Nabber

SocraticBliss (R)

An IDA script that saves the ioctl requests to an output file

Usage
  1. Load a PS4 Module file (.prx, .sprx, .elf, .self)
  2. File > Script File... > [ps4_ioctl_nabber.py]
Download: ros0_names.7z (986.80 KB)
Download: ros0-3K_PS3.zip (2.65 MB)
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