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PS4 4.05 Payload WIP for Game Modding, UART Enabler and RandTool
Continuing in the holiday rush since the 4.05 PS4 Kernel Exploit release, we've now seen a 4.05 Kernel Dump and Rizzo Signatures for 4.05 surface alongside some code (below) that scene developers can use for a payload to kick off PS4 4.05 game modding from Skillsofcape (aka @01cedric) following his work on the WEBRTM Game Mod Project. :veryhappy:

Next up, since the PS4 Fat, Slim and Pro Serial / Flash Pinouts were documented PlayStation 4 scene developer VVildCard777 turned up the heat after his PS4 Debug Settings Demo by sharing some UART Enabler 4.05 payload code (below) for developers interested in making use of the PS4 UART for further research. :ninja:

The PS4 PUP Unpacker also continues getting updated from Zer0xFF, while PlayStation 4 developer @zecoxao announced on Twitter that Zer0Tolerance discovered the method Sony uses for generating "metadata" in lv1 fselfs. :-D

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PS4 4.05 UI Mod Alpha 0.13 Custom Home Menu by eXtreme
Since their last PS4 1.76 UI Mod update and following the 4.05 PS4 Kernel Exploit release, today the PlayStation 4 developers at e✘treme-Modding.de unveiled a PS4 4.05 UI Mod Alpha 0.13 Custom Home Menu with some fresh screenshots and details below. :coolxf2:

Download: 4.05 UI Mod Alpha 0.13 / PS4 4.05 UI Mod 0.13 Alpha.rar (9.0 MB - Mirror) via @lsizquierdo

To quote from their blog, roughly translated: PS4 4.05 UI Mod alpha 0.13 [UK/FR] by e✘treme

Visual PS4 UI Mod for 4.05 (English/French)

1. Install Firmware 4.05 (initializing)
2. Enable FTP Server and copy the content of the Mod_UK/Mod_FR folder to the root of the PS4 HDD
3. Restart the PS4

Info: The Games folder in the Home Menu appear if you have installed CUSA00851 and the app.db work only if your System Language is English (United Kingdom) or French.

Trophy Edit will not work if you have earned Trophies already. GAME Launcher and APP_Home(data) appear if you have installed GTA V Disc (CUSA00411) and OMSK (NPXS29005). PSN User Avatar is only for a PS4 with PSN User.

Note: This Mod is not 100% complete on 4.05 yet, TV & Video icon and Internet-Browser icon is not changed. Thanks to Simple Person and valentinbreiz for dumping app.db (more details HERE and HERE) and testing.

PS4 4.05 UI Mod Alpha 0.13 Custom Home Menu by eXtreme 2.jpg

PS4 4.05 UI Mod Alpha 0.13 Custom Home Menu by eXtreme 3.jpg

:arrow: Update: Here's a few new screenshots and a demo video from e✘treme of their latest PS4 4.05 UI Mod Alpha 0.16 with details below, to quote roughly translated: Visual PS4 UI Mod on Firmware 4.05 – Custom Home Menu

PS4 UI Mod Alpha 0.16 by e✘treme
Yesterday I...
OrbisPatches.com: PS4 Package (PKG) Searchable Database by Octolus
Awhile back we reported on a PS4 PKG Finder available at OrbisModding.com, and today Octolus announced he started a new PS4 Package (PKG) Searchable Database with an API located at PS4.Octolus.net (aka PS4Database.io, currently located at OrbisPatches.com followed by PKGDB.io) with automated patch updates via PS4Patches alongside a similar PKG database archive dubbed PSXPatches.com via Jeroendev aka nomadic_20 on X. :fire:

As the PS4 Exploited 4.05 scene awaits upcoming details from Flat_z on Running Custom PKG Games which was recently unveiled in his interview and demo, it would be handy to stockpile PS4 PKG Files including those HERE, HERE, HERE, HERE and HERE from PSNStuffX compiling them into a one-stop-shop scene database. (y)

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PS4 FTP 4.05 Payloads Updated by PlayStation 4 Scene Devs & More!
Following the PS4 1.76 FTP Server, @xerpi's FTPS4, the PS4 1.76 Fixed FTP Payload, the v1.76 libftps4.bin and his recent work PlayStation 4 developer IDC updated his LibFTPS4 and PS4 Payload *** Github forks while discovering some interesting PS4 FF7 port images (see below) which may indicate (now confirmed) they're emulating or running patched .exe code on PS4 directly! :geekxf2:

On the topic of PS4 FTP clients, several other PS4 developers have been working on payloads with support for the recent PS4 Kernel Exploit 4.05 added including @MrNiato who shared his today on Twitter.

Download: hello.bin (1.0 MB - MD5: 186A751ED873B3B1CAE333249F432317 - @MrNiato) / ftp.bin / ftp2.bin / hello_5.bin / 405ftp19216809.bin / internet_browser.bin (1.0 MB - Mirrors via @Wultra) / PS4 Scene Collective 6.72 Payloads

:idea: Those having trouble...
Simple Shooting Game PS4 TestKit, MK XL PS4 4.05 Debug Menu Demos
Today we have a few demo videos, the first being a Single User Shooting Game from the Sony PS4 *** leak (removed) running on a TestKit courtesy of PS4 developer @MrNiato on Twitter who states the following about it in the caption to quote:

"This is a Simple Shooting Game from Sony's *** which is.... fun to play but laggy. I won't give download link sorry."

Download: IV0002-CUSA99990_00-SIMPLESHOOTINGA1-A0100-V0100.pkg (77.44 MB) via Sili / SIMPLESHOOTINGAM.rar (4.05 OFW) (78.23 MB)

The other demonstration video comes from PS4 developer @GrimDoe in the forums HERE, which is a MK XL demo running on PS4 4.05 OFW showcasing the Debug Menu... check them both out below! :D

[PS4 Testkit] Simple Shooting Game from Sony
MK XL/4.05/Debug Menu/
MK XL Game Update Patch (1.00 to 1.04) /Debug Menu/P$4 4.05 OFW
Finally, below is a simple way to code your own C# tool known as PS4DLL RTM with details from MrNiato as follows, to quote:

Download: PS4DLL RTM + Sample.zip (595 KB)

Today I bring you a C# library which allow you to code easily your RTM tool for PlayStation 4. This library include the PS4Lib by BISOON but also include something new like an addresses library.

In this Library you will be allow to put your own offset and bytes like you can see on the pictures so it will be very easy to code your tool and share your offsets with the rest of the community. I share this project in open source and I have included a sample to help to understand how it work. You...
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