Last month Sony
quietly shutdown a game's servers with no warning

, and as many are spending
hundreds of hours creating
MadeInDreams content for use with
Dreams on PS4 it only makes sense to be able to
backup / export and download level data but unfortunately this isn't the case... enter
Jaames (aka
Rakujira on Twitter) of
JamesDaniel.dev who's working on a
Dreams PS4 API Proxy & Network Reverse-Engineering project with his ultimate goal being to resolve this issue!
It's still a work-in-progress (WIP), but those interested in lending a hand can do so via Github where you'll find detailed
API proxy & network reverse-engineering documentation for
Media Molecule's
Dreams PlayStation 4 video game.
Download:
dreams-api-master.zip /
GIT
From the
README.md to quote:
Dreams API
API proxy & reverse-engineering notes for Media Molecule's
Dreams; a rad user-generated-content game on the PS4.
Currently consists of a NodeJS
indreams.me API proxy that handles auth headers for you, plus some
documentation
Motivation
The Dreams community is incredible, although the lack of export/backup options concerns me a little bit considering the sheer number of hours that people have put into making content. It would be a damn shame if Sony decided to pull the plug on all of these wonderful creations one day - so my ultimate goal is finding a way to download level data before then!
It's also... just kinda fun to figure out how things work
If you have any questions or concerns please feel free to shoot me a DM on...